mirror of
https://github.com/ShrlAlgo/AddinManager.git
synced 2026-03-08 00:48:56 +00:00
Compare commits
5 Commits
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c884115bcd | ||
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8d800e8927 | ||
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9b7a6e2772 | ||
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766fa23cc0 | ||
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681681c7ed |
3
.gitignore
vendored
3
.gitignore
vendored
@@ -360,4 +360,5 @@ MigrationBackup/
|
|||||||
.ionide/
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.ionide/
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||||||
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||||||
# Fody - auto-generated XML schema
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# Fody - auto-generated XML schema
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||||||
FodyWeavers.xsd
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FodyWeavers.xsd
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||||||
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/Setup
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||||||
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|||||||
@@ -36,35 +36,75 @@ namespace AddInManager
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|
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private Result RunActiveCommand(ExternalCommandData data, ref string message, ElementSet elements)
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private Result RunActiveCommand(ExternalCommandData data, ref string message, ElementSet elements)
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||||||
{
|
{
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|
// 防御性检查:确保 ActiveCmd 不为空
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||||||
|
if (this.ActiveCmd == null)
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||||||
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{
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|
MessageBox.Show("错误:ActiveCmd 为 null");
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|
return Result.Failed;
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||||||
|
}
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||||||
|
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||||||
|
// 防御性检查:确保 ActiveCmdItem 不为空
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|
if (this.ActiveCmdItem == null)
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||||||
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{
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|
MessageBox.Show("错误:ActiveCmdItem 为 null");
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return Result.Failed;
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}
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||||||
|
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var filePath = ActiveCmd.FilePath;
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var filePath = ActiveCmd.FilePath;
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||||||
|
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||||||
|
// 检查文件是否存在
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||||||
|
if (!System.IO.File.Exists(filePath))
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||||||
|
{
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||||||
|
MessageBox.Show($"错误:找不到文件 {filePath}");
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|
return Result.Failed;
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||||||
|
}
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||||||
|
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||||||
var assemLoader = new AssemLoader();
|
var assemLoader = new AssemLoader();
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Result result;
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Result result = Result.Failed; // 默认失败
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||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
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assemLoader.HookAssemblyResolve();
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assemLoader.HookAssemblyResolve();
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|
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var assembly = assemLoader.LoadAddinsToTempFolder(filePath, false);
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var assembly = assemLoader.LoadAddinsToTempFolder(filePath, false);
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if (null == assembly)
|
|
||||||
|
if (assembly == null)
|
||||||
{
|
{
|
||||||
|
message = "Assembly 加载失败,返回了 null";
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||||||
result = Result.Failed;
|
result = Result.Failed;
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||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
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ActiveTempFolder = assemLoader.TempFolder;
|
ActiveTempFolder = assemLoader.TempFolder;
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||||||
var externalCommand = assembly.CreateInstance(ActiveCmdItem.FullClassName) as IExternalCommand;
|
|
||||||
if (externalCommand == null)
|
string className = ActiveCmdItem.FullClassName;
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|
if (string.IsNullOrEmpty(className)) throw new Exception("类名为空");
|
||||||
|
|
||||||
|
var instanceObj = assembly.CreateInstance(className);
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||||||
|
|
||||||
|
if (instanceObj == null)
|
||||||
{
|
{
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||||||
|
message = $"无法创建实例: {className}。请检查类名是否正确或是否有无参构造函数。";
|
||||||
result = Result.Failed;
|
result = Result.Failed;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
ActiveEC = externalCommand;
|
if (instanceObj is not IExternalCommand externalCommand)
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result = ActiveEC.Execute(data, ref message, elements);
|
{
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||||||
|
message = $"{className} 没有实现 IExternalCommand 接口";
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||||||
|
result = Result.Failed;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
ActiveEC = externalCommand;
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||||||
|
result = ActiveEC.Execute(data, ref message, elements);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
MessageBox.Show(ex.ToString());
|
MessageBox.Show($"执行异常:\n{ex.Message}\n\n堆栈:\n{ex.StackTrace}");
|
||||||
result = Result.Failed;
|
result = Result.Failed;
|
||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
|
|||||||
@@ -42,7 +42,7 @@ namespace AddInManager
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SaveToLocalIni(IniFile file)
|
public void SaveToLocalIni(InitFile file)
|
||||||
{
|
{
|
||||||
if (ItemList == null || ItemList.Count == 0)
|
if (ItemList == null || ItemList.Count == 0)
|
||||||
{
|
{
|
||||||
@@ -74,7 +74,7 @@ namespace AddInManager
|
|||||||
file.Write("ExternalApplications", "EACount", num2);
|
file.Write("ExternalApplications", "EACount", num2);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void WriteExternalCommand(IniFile file, AddinItem item, int number)
|
private void WriteExternalCommand(InitFile file, AddinItem item, int number)
|
||||||
{
|
{
|
||||||
file.Write("ExternalCommands", $"ECName{number}", item.Name);
|
file.Write("ExternalCommands", $"ECName{number}", item.Name);
|
||||||
file.Write("ExternalCommands", $"ECClassName{number}", item.FullClassName);
|
file.Write("ExternalCommands", $"ECClassName{number}", item.FullClassName);
|
||||||
@@ -82,7 +82,7 @@ namespace AddInManager
|
|||||||
file.Write("ExternalCommands", $"ECDescription{number}", item.Description);
|
file.Write("ExternalCommands", $"ECDescription{number}", item.Description);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void WriteExternalApplication(IniFile file, AddinItem item, int number)
|
private void WriteExternalApplication(InitFile file, AddinItem item, int number)
|
||||||
{
|
{
|
||||||
file.Write("ExternalApplications", $"EAClassName{number}", item.FullClassName);
|
file.Write("ExternalApplications", $"EAClassName{number}", item.FullClassName);
|
||||||
file.Write("ExternalApplications", $"EAAssembly{number}", item.AssemblyName);
|
file.Write("ExternalApplications", $"EAAssembly{number}", item.AssemblyName);
|
||||||
|
|||||||
@@ -28,34 +28,27 @@ namespace AddInManager
|
|||||||
ReadAddinsFromAimIni();
|
ReadAddinsFromAimIni();
|
||||||
}
|
}
|
||||||
|
|
||||||
public IniFile AimIniFile { get; set; }
|
public InitFile AimJsonFile { get; set; }
|
||||||
|
|
||||||
public IniFile RevitIniFile { get; set; }
|
public InitFile RevitIniFile { get; set; }
|
||||||
|
|
||||||
private void GetIniFilePaths()
|
private void GetIniFilePaths()
|
||||||
{
|
{
|
||||||
//var folderPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
|
//var folderPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
|
||||||
var folderPath = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
|
var folderPath = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
|
||||||
var appFolder = Path.Combine(folderPath, Resources.AppFolder);
|
var appFolder = Path.Combine(folderPath, Resources.AppFolder);
|
||||||
// switch from INI to JSON storage
|
var jsonFilePath = Path.Combine(appFolder, "AimInternal.json");
|
||||||
var iniFilePath = Path.Combine(appFolder, "AimInternal.json");
|
AimJsonFile = new InitFile(jsonFilePath);
|
||||||
AimIniFile = new IniFile(iniFilePath);
|
|
||||||
|
|
||||||
// If an old INI exists, migrate it to JSON (one-time)
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
var oldIniPath = Path.Combine(appFolder, "AimInternal.ini");
|
var oldIniPath = Path.Combine(appFolder, "AimInternal.ini");
|
||||||
if (File.Exists(oldIniPath) && !File.Exists(iniFilePath))
|
if (File.Exists(oldIniPath) && !File.Exists(jsonFilePath))
|
||||||
{
|
{
|
||||||
var oldIni = new IniFile(oldIniPath);
|
var oldIni = new InitFile(oldIniPath);
|
||||||
// populate commands/applications from old INI
|
|
||||||
Commands.ReadItems(oldIni);
|
Commands.ReadItems(oldIni);
|
||||||
Applications.ReadItems(oldIni);
|
Applications.ReadItems(oldIni);
|
||||||
|
|
||||||
// save to new JSON store
|
SaveToPersistentStore(jsonFilePath);
|
||||||
SaveToPersistentStore(iniFilePath);
|
|
||||||
|
|
||||||
// backup old INI
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
var backupPath = oldIniPath + ".bak";
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var backupPath = oldIniPath + ".bak";
|
||||||
@@ -77,16 +70,15 @@ namespace AddInManager
|
|||||||
var currentProcess = Process.GetCurrentProcess();
|
var currentProcess = Process.GetCurrentProcess();
|
||||||
var fileName = currentProcess.MainModule.FileName;
|
var fileName = currentProcess.MainModule.FileName;
|
||||||
var revitIniFilePath = fileName.Replace(".exe", ".ini");
|
var revitIniFilePath = fileName.Replace(".exe", ".ini");
|
||||||
RevitIniFile = new IniFile(revitIniFilePath);
|
RevitIniFile = new InitFile(revitIniFilePath);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ReadAddinsFromAimIni()
|
public void ReadAddinsFromAimIni()
|
||||||
{
|
{
|
||||||
// try load from persistent JSON store; if fails, fall back to legacy INI-format reader
|
if (!LoadFromPersistentStore(AimJsonFile.FilePath))
|
||||||
if (!LoadFromPersistentStore(AimIniFile.FilePath))
|
|
||||||
{
|
{
|
||||||
Commands.ReadItems(AimIniFile);
|
Commands.ReadItems(AimJsonFile);
|
||||||
Applications.ReadItems(AimIniFile);
|
Applications.ReadItems(AimJsonFile);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -152,11 +144,11 @@ namespace AddInManager
|
|||||||
// ensure file exists
|
// ensure file exists
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
if (!File.Exists(AimIniFile.FilePath))
|
if (!File.Exists(AimJsonFile.FilePath))
|
||||||
{
|
{
|
||||||
new FileInfo(AimIniFile.FilePath).Directory?.Create();
|
new FileInfo(AimJsonFile.FilePath).Directory?.Create();
|
||||||
FileUtils.CreateFile(AimIniFile.FilePath);
|
FileUtils.CreateFile(AimJsonFile.FilePath);
|
||||||
FileUtils.SetWriteable(AimIniFile.FilePath);
|
FileUtils.SetWriteable(AimJsonFile.FilePath);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception)
|
catch (Exception)
|
||||||
@@ -165,10 +157,10 @@ namespace AddInManager
|
|||||||
}
|
}
|
||||||
|
|
||||||
// save to persistent JSON store; if fails, fall back to legacy INI writer
|
// save to persistent JSON store; if fails, fall back to legacy INI writer
|
||||||
if (!SaveToPersistentStore(AimIniFile.FilePath))
|
if (!SaveToPersistentStore(AimJsonFile.FilePath))
|
||||||
{
|
{
|
||||||
Commands.Save(AimIniFile);
|
Commands.Save(AimJsonFile);
|
||||||
Applications.Save(AimIniFile);
|
Applications.Save(AimJsonFile);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
{
|
{
|
||||||
public class AddinsApplication : Addins
|
public class AddinsApplication : Addins
|
||||||
{
|
{
|
||||||
public void ReadItems(IniFile file)
|
public void ReadItems(InitFile file)
|
||||||
{
|
{
|
||||||
var num = file.ReadInt("ExternalApplications", "EACount");
|
var num = file.ReadInt("ExternalApplications", "EACount");
|
||||||
var i = 1;
|
var i = 1;
|
||||||
@@ -13,7 +13,7 @@
|
|||||||
SortAddin();
|
SortAddin();
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool ReadExternalApplication(IniFile file, int nodeNumber)
|
private bool ReadExternalApplication(InitFile file, int nodeNumber)
|
||||||
{
|
{
|
||||||
var text = file.ReadString("ExternalApplications", $"EAClassName{nodeNumber}");
|
var text = file.ReadString("ExternalApplications", $"EAClassName{nodeNumber}");
|
||||||
var text2 = file.ReadString("ExternalApplications", $"EAAssembly{nodeNumber}");
|
var text2 = file.ReadString("ExternalApplications", $"EAAssembly{nodeNumber}");
|
||||||
@@ -30,7 +30,7 @@
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Save(IniFile file)
|
public void Save(InitFile file)
|
||||||
{
|
{
|
||||||
file.WriteSection("ExternalApplications");
|
file.WriteSection("ExternalApplications");
|
||||||
file.Write("ExternalApplications", "EACount", m_maxCount);
|
file.Write("ExternalApplications", "EACount", m_maxCount);
|
||||||
@@ -52,7 +52,7 @@
|
|||||||
file.Write("ExternalApplications", "EACount", num);
|
file.Write("ExternalApplications", "EACount", num);
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool WriteExternalApplication(IniFile file, AddinItem item, int number)
|
private bool WriteExternalApplication(InitFile file, AddinItem item, int number)
|
||||||
{
|
{
|
||||||
file.Write("ExternalApplications", $"EAClassName{number}", item.FullClassName);
|
file.Write("ExternalApplications", $"EAClassName{number}", item.FullClassName);
|
||||||
file.Write("ExternalApplications", $"EAAssembly{number}", item.AssemblyPath);
|
file.Write("ExternalApplications", $"EAAssembly{number}", item.AssemblyPath);
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
{
|
{
|
||||||
public class AddinsCommand : Addins
|
public class AddinsCommand : Addins
|
||||||
{
|
{
|
||||||
public void ReadItems(IniFile file)
|
public void ReadItems(InitFile file)
|
||||||
{
|
{
|
||||||
var num = file.ReadInt("ExternalCommands", "ECCount");
|
var num = file.ReadInt("ExternalCommands", "ECCount");
|
||||||
var i = 1;
|
var i = 1;
|
||||||
@@ -13,7 +13,7 @@
|
|||||||
SortAddin();
|
SortAddin();
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool ReadExternalCommand(IniFile file, int nodeNumber)
|
private bool ReadExternalCommand(InitFile file, int nodeNumber)
|
||||||
{
|
{
|
||||||
var text = file.ReadString("ExternalCommands", $"ECName{nodeNumber}");
|
var text = file.ReadString("ExternalCommands", $"ECName{nodeNumber}");
|
||||||
var text2 = file.ReadString("ExternalCommands", $"ECAssembly{nodeNumber}");
|
var text2 = file.ReadString("ExternalCommands", $"ECAssembly{nodeNumber}");
|
||||||
@@ -33,7 +33,7 @@
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Save(IniFile file)
|
public void Save(InitFile file)
|
||||||
{
|
{
|
||||||
file.WriteSection("ExternalCommands");
|
file.WriteSection("ExternalCommands");
|
||||||
file.Write("ExternalCommands", "ECCount", m_maxCount);
|
file.Write("ExternalCommands", "ECCount", m_maxCount);
|
||||||
@@ -55,7 +55,7 @@
|
|||||||
file.Write("ExternalCommands", "ECCount", num);
|
file.Write("ExternalCommands", "ECCount", num);
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool WriteExternalCommand(IniFile file, AddinItem item, int number)
|
private bool WriteExternalCommand(InitFile file, AddinItem item, int number)
|
||||||
{
|
{
|
||||||
file.Write("ExternalCommands", $"ECName{number}", item.Name);
|
file.Write("ExternalCommands", $"ECName{number}", item.Name);
|
||||||
file.Write("ExternalCommands", $"ECClassName{number}", item.FullClassName);
|
file.Write("ExternalCommands", $"ECClassName{number}", item.FullClassName);
|
||||||
|
|||||||
@@ -17,10 +17,9 @@ namespace AddInManager
|
|||||||
private Dictionary<string, DateTime> m_copiedFiles;
|
private Dictionary<string, DateTime> m_copiedFiles;
|
||||||
private bool m_parsingOnly;
|
private bool m_parsingOnly;
|
||||||
|
|
||||||
// 移除硬编码的 .NET 2.0 路径,改用更通用的方式(虽然在Revit中通常不依赖这个)
|
// 获取 .NET 运行时目录
|
||||||
private static string m_dotnetDir = System.Runtime.InteropServices.RuntimeEnvironment.GetRuntimeDirectory();
|
private static string m_dotnetDir = System.Runtime.InteropServices.RuntimeEnvironment.GetRuntimeDirectory();
|
||||||
|
|
||||||
public static string m_resolvedAssemPath = string.Empty;
|
|
||||||
private string m_revitAPIAssemblyFullName;
|
private string m_revitAPIAssemblyFullName;
|
||||||
|
|
||||||
public AssemLoader()
|
public AssemLoader()
|
||||||
@@ -30,11 +29,10 @@ namespace AddInManager
|
|||||||
m_copiedFiles = new Dictionary<string, DateTime>();
|
m_copiedFiles = new Dictionary<string, DateTime>();
|
||||||
}
|
}
|
||||||
|
|
||||||
// ... CopyGeneratedFilesBack 保持不变 ...
|
// 保持原有的文件回写逻辑不变
|
||||||
public void CopyGeneratedFilesBack()
|
public void CopyGeneratedFilesBack()
|
||||||
{
|
{
|
||||||
if (string.IsNullOrEmpty(TempFolder) || !Directory.Exists(TempFolder)) return;
|
if (!Directory.Exists(TempFolder)) return;
|
||||||
|
|
||||||
var files = Directory.GetFiles(TempFolder, "*.*", SearchOption.AllDirectories);
|
var files = Directory.GetFiles(TempFolder, "*.*", SearchOption.AllDirectories);
|
||||||
foreach (var text in files)
|
foreach (var text in files)
|
||||||
{
|
{
|
||||||
@@ -49,7 +47,7 @@ namespace AddInManager
|
|||||||
FileUtils.CopyFile(text, text3);
|
FileUtils.CopyFile(text, text3);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// 新生成的文件不建议盲目拷回,可能会污染源目录,视需求而定
|
// 注意:通常我们不希望把临时文件夹产生的所有垃圾文件都拷回源目录,视需求而定
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -65,7 +63,7 @@ namespace AddInManager
|
|||||||
|
|
||||||
public Assembly LoadAddinsToTempFolder(string originalFilePath, bool parsingOnly)
|
public Assembly LoadAddinsToTempFolder(string originalFilePath, bool parsingOnly)
|
||||||
{
|
{
|
||||||
if (string.IsNullOrEmpty(originalFilePath) || originalFilePath.StartsWith("\\") || !File.Exists(originalFilePath))
|
if (string.IsNullOrEmpty(originalFilePath) || !File.Exists(originalFilePath))
|
||||||
{
|
{
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
@@ -75,12 +73,10 @@ namespace AddInManager
|
|||||||
var stringBuilder = new StringBuilder(Path.GetFileNameWithoutExtension(originalFilePath));
|
var stringBuilder = new StringBuilder(Path.GetFileNameWithoutExtension(originalFilePath));
|
||||||
stringBuilder.Append(parsingOnly ? "-Parsing-" : "-Executing-");
|
stringBuilder.Append(parsingOnly ? "-Parsing-" : "-Executing-");
|
||||||
|
|
||||||
|
// 1. 创建全新的临时文件夹 (基于时间戳,确保唯一)
|
||||||
TempFolder = FileUtils.CreateTempFolder(stringBuilder.ToString());
|
TempFolder = FileUtils.CreateTempFolder(stringBuilder.ToString());
|
||||||
|
|
||||||
// 【建议】在此处,除了复制主DLL,最好把同目录下的所有 .dll 都复制过去
|
// 2. 复制并加载
|
||||||
// 这样可以避免 AssemblyResolve 频繁触发,解决大部分 NuGet 依赖问题
|
|
||||||
// CopyAllDllsToTemp(OriginalFolder, TempFolder); // 这是一个建议实现的辅助方法
|
|
||||||
|
|
||||||
var assembly = CopyAndLoadAddin(originalFilePath, parsingOnly);
|
var assembly = CopyAndLoadAddin(originalFilePath, parsingOnly);
|
||||||
if (null == assembly || !IsAPIReferenced(assembly))
|
if (null == assembly || !IsAPIReferenced(assembly))
|
||||||
{
|
{
|
||||||
@@ -91,7 +87,9 @@ namespace AddInManager
|
|||||||
|
|
||||||
private Assembly CopyAndLoadAddin(string srcFilePath, bool onlyCopyRelated)
|
private Assembly CopyAndLoadAddin(string srcFilePath, bool onlyCopyRelated)
|
||||||
{
|
{
|
||||||
var destPath = string.Empty;
|
string destPath = string.Empty;
|
||||||
|
|
||||||
|
// 复制文件到临时目录
|
||||||
if (!FileUtils.FileExistsInFolder(srcFilePath, TempFolder))
|
if (!FileUtils.FileExistsInFolder(srcFilePath, TempFolder))
|
||||||
{
|
{
|
||||||
var directoryName = Path.GetDirectoryName(srcFilePath);
|
var directoryName = Path.GetDirectoryName(srcFilePath);
|
||||||
@@ -99,112 +97,71 @@ namespace AddInManager
|
|||||||
{
|
{
|
||||||
m_refedFolders.Add(directoryName);
|
m_refedFolders.Add(directoryName);
|
||||||
}
|
}
|
||||||
|
|
||||||
var list = new List<FileInfo>();
|
var list = new List<FileInfo>();
|
||||||
// 假设 FileUtils.CopyFileToFolder 会处理文件复制
|
|
||||||
// 关键点:如果你的 FileUtils 不支持复制子文件夹(如 zh-CN),资源加载依然会失败
|
|
||||||
destPath = FileUtils.CopyFileToFolder(srcFilePath, TempFolder, onlyCopyRelated, list);
|
destPath = FileUtils.CopyFileToFolder(srcFilePath, TempFolder, onlyCopyRelated, list);
|
||||||
|
|
||||||
if (string.IsNullOrEmpty(destPath))
|
if (string.IsNullOrEmpty(destPath)) return null;
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
foreach (var fileInfo in list)
|
foreach (var fileInfo in list)
|
||||||
{
|
{
|
||||||
if (!m_copiedFiles.ContainsKey(fileInfo.FullName))
|
m_copiedFiles[fileInfo.FullName] = fileInfo.LastWriteTime;
|
||||||
m_copiedFiles.Add(fileInfo.FullName, fileInfo.LastWriteTime);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// 如果文件已存在,计算目标路径
|
// 如果文件已存在(极少情况,因为是新Temp目录),构造目标路径
|
||||||
string fileName = Path.GetFileName(srcFilePath);
|
destPath = Path.Combine(TempFolder, Path.GetFileName(srcFilePath));
|
||||||
destPath = Path.Combine(TempFolder, fileName);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// 加载复制后的文件
|
||||||
return LoadAddin(destPath);
|
return LoadAddin(destPath);
|
||||||
}
|
}
|
||||||
|
|
||||||
private Assembly LoadAddin(string filePath)
|
private Assembly LoadAddin(string filePath)
|
||||||
{
|
{
|
||||||
Assembly assembly = null;
|
Assembly assembly = null;
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
Monitor.Enter(this);
|
if (File.Exists(filePath))
|
||||||
// 【关键修改 1】使用 LoadFrom 而不是 LoadFile
|
{
|
||||||
// LoadFrom 会自动在 filePath 所在的目录中查找依赖项,这解决了大部分 NuGet 包加载失败的问题
|
assembly = Assembly.LoadFrom(filePath);
|
||||||
// LoadFile 这是一个纯粹的文件加载,不带上下文,不会去旁边找依赖
|
}
|
||||||
assembly = Assembly.LoadFrom(filePath);
|
|
||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
// 增加简单的错误输出,方便调试
|
|
||||||
Debug.WriteLine($"LoadAddin Failed: {filePath}, Error: {ex.Message}");
|
Debug.WriteLine($"LoadAddin Failed: {filePath}, Error: {ex.Message}");
|
||||||
throw;
|
throw;
|
||||||
}
|
}
|
||||||
finally
|
|
||||||
{
|
|
||||||
Monitor.Exit(this);
|
|
||||||
}
|
|
||||||
return assembly;
|
return assembly;
|
||||||
}
|
}
|
||||||
|
|
||||||
private Assembly CurrentDomain_AssemblyResolve(object sender, ResolveEventArgs args)
|
private Assembly CurrentDomain_AssemblyResolve(object sender, ResolveEventArgs args)
|
||||||
{
|
{
|
||||||
Assembly assembly = null;
|
// 防止递归或死循环
|
||||||
lock (this)
|
string assemblyName = new AssemblyName(args.Name).Name;
|
||||||
|
|
||||||
|
// 忽略资源文件
|
||||||
|
if (assemblyName.EndsWith(".resources") || assemblyName.EndsWith(".XmlSerializers"))
|
||||||
|
return null;
|
||||||
|
|
||||||
|
// 1. 在临时文件夹中寻找依赖项
|
||||||
|
// 因为主程序是字节流加载的,它不知道自己在 TempFolder,必须我们告诉它去那里找
|
||||||
|
string foundPath = SearchAssemblyFileInTempFolder(assemblyName);
|
||||||
|
|
||||||
|
if (!string.IsNullOrEmpty(foundPath))
|
||||||
{
|
{
|
||||||
var assemblyNameObj = new AssemblyName(args.Name);
|
// 找到依赖项后,同样使用字节流加载!
|
||||||
var simpleName = assemblyNameObj.Name;
|
// 这样保证主程序集和依赖程序集都在“无上下文”的环境中匹配
|
||||||
|
return LoadAddin(foundPath);
|
||||||
// 【关键修改 2】绝对不要在 AssemblyResolve 中手动处理 .resources
|
|
||||||
// 那个 "长度不能小于0" 的错误就是因为这里返回了错误的东西或者试图去加载主程序集
|
|
||||||
// 如果请求的是 .resources,直接返回 null,让 CLR 自己去临时目录的子文件夹里找
|
|
||||||
if (simpleName.EndsWith(".resources", StringComparison.OrdinalIgnoreCase) ||
|
|
||||||
args.Name.Contains(".resources"))
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
// 1. 先在临时目录找
|
|
||||||
var text = SearchAssemblyFileInTempFolder(simpleName);
|
|
||||||
if (File.Exists(text))
|
|
||||||
{
|
|
||||||
return LoadAddin(text);
|
|
||||||
}
|
|
||||||
|
|
||||||
// 2. 临时目录没有,去源目录找
|
|
||||||
text = SearchAssemblyFileInOriginalFolders(simpleName);
|
|
||||||
|
|
||||||
// 3. 如果源目录找到了,复制到临时目录并加载
|
|
||||||
if (!string.IsNullOrEmpty(text))
|
|
||||||
{
|
|
||||||
assembly = CopyAndLoadAddin(text, true);
|
|
||||||
return assembly;
|
|
||||||
}
|
|
||||||
|
|
||||||
// 4. 如果还没找到,处理一些特殊情况(比如 XMLSerializers)
|
|
||||||
// 这里的逻辑可以保留,但通常用处不大
|
|
||||||
if (simpleName.EndsWith(".XmlSerializers", StringComparison.OrdinalIgnoreCase))
|
|
||||||
{
|
|
||||||
// 忽略序列化程序集请求
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
// 5. 【可选】最后尝试手动弹窗选择(原代码逻辑),
|
|
||||||
// 但通常对于依赖项来说,弹窗很烦人,建议只针对主程序集弹窗,或者直接返回null
|
|
||||||
// 如果这是为了解决找不到依赖的问题,上面 LoadFrom 改好后这里应该很少进来了
|
|
||||||
// 只有当你确实需要弹窗时保留下面代码
|
|
||||||
/*
|
|
||||||
var assemblySelector = new Wpf.AssemblySelectorWindow(args.Name);
|
|
||||||
if (assemblySelector.ShowDialog() == true)
|
|
||||||
{
|
|
||||||
text = assemblySelector.ResultPath;
|
|
||||||
assembly = CopyAndLoadAddin(text, true);
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
}
|
}
|
||||||
return assembly;
|
|
||||||
|
// 2. 如果临时文件夹没有,去源文件夹找 (并复制过来)
|
||||||
|
foundPath = SearchAssemblyFileInOriginalFolders(assemblyName);
|
||||||
|
if (!string.IsNullOrEmpty(foundPath))
|
||||||
|
{
|
||||||
|
return CopyAndLoadAddin(foundPath, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
private string SearchAssemblyFileInTempFolder(string simpleName)
|
private string SearchAssemblyFileInTempFolder(string simpleName)
|
||||||
@@ -215,43 +172,35 @@ namespace AddInManager
|
|||||||
string path = Path.Combine(TempFolder, simpleName + ext);
|
string path = Path.Combine(TempFolder, simpleName + ext);
|
||||||
if (File.Exists(path)) return path;
|
if (File.Exists(path)) return path;
|
||||||
}
|
}
|
||||||
return string.Empty;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
private string SearchAssemblyFileInOriginalFolders(string simpleName)
|
private string SearchAssemblyFileInOriginalFolders(string simpleName)
|
||||||
{
|
{
|
||||||
var extensions = new string[] { ".dll", ".exe" };
|
var extensions = new string[] { ".dll", ".exe" };
|
||||||
|
|
||||||
// 1. 在 .NET 框架目录找 (通常不需要,System库会自动加载,但保留也没事)
|
// 1. 系统目录 (通常不需要,System dll 会自动解析,但保留以防万一)
|
||||||
/*
|
|
||||||
foreach (var ext in extensions)
|
foreach (var ext in extensions)
|
||||||
{
|
{
|
||||||
string path = Path.Combine(m_dotnetDir, simpleName + ext);
|
string path = Path.Combine(m_dotnetDir, simpleName + ext);
|
||||||
if (File.Exists(path)) return path;
|
if (File.Exists(path)) return path;
|
||||||
}
|
}
|
||||||
*/
|
|
||||||
|
|
||||||
// 2. 在所有引用过的源目录中找
|
// 2. 所有引用过的源文件夹
|
||||||
foreach (var ext in extensions)
|
foreach (var ext in extensions)
|
||||||
{
|
{
|
||||||
foreach (var folder in m_refedFolders)
|
foreach (var folder in m_refedFolders)
|
||||||
{
|
{
|
||||||
string path = Path.Combine(folder, simpleName + ext);
|
string path = Path.Combine(folder, simpleName + ext);
|
||||||
if (File.Exists(path))
|
if (File.Exists(path)) return path;
|
||||||
{
|
|
||||||
return path;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// 3. 原代码中关于 Regression 的逻辑(看起来是特定环境的,如果不需要建议删除)
|
|
||||||
|
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool IsAPIReferenced(Assembly assembly)
|
private bool IsAPIReferenced(Assembly assembly)
|
||||||
{
|
{
|
||||||
// 保持原逻辑不变
|
|
||||||
if (string.IsNullOrEmpty(m_revitAPIAssemblyFullName))
|
if (string.IsNullOrEmpty(m_revitAPIAssemblyFullName))
|
||||||
{
|
{
|
||||||
foreach (var assembly2 in AppDomain.CurrentDomain.GetAssemblies())
|
foreach (var assembly2 in AppDomain.CurrentDomain.GetAssemblies())
|
||||||
@@ -263,7 +212,7 @@ namespace AddInManager
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// 防止未加载 RevitAPI 时崩溃
|
// 如果还没加载 RevitAPI (极其罕见),通过
|
||||||
if (string.IsNullOrEmpty(m_revitAPIAssemblyFullName)) return true;
|
if (string.IsNullOrEmpty(m_revitAPIAssemblyFullName)) return true;
|
||||||
|
|
||||||
foreach (var assemblyName in assembly.GetReferencedAssemblies())
|
foreach (var assemblyName in assembly.GetReferencedAssemblies())
|
||||||
|
|||||||
@@ -8,14 +8,14 @@ using System.Runtime.Serialization;
|
|||||||
|
|
||||||
namespace AddInManager
|
namespace AddInManager
|
||||||
{
|
{
|
||||||
public class IniFile
|
public class InitFile
|
||||||
{
|
{
|
||||||
public string FilePath { get; }
|
public string FilePath { get; }
|
||||||
|
|
||||||
private readonly bool m_isJson;
|
private readonly bool m_isJson;
|
||||||
private Dictionary<string, Dictionary<string, string>> m_jsonData;
|
private Dictionary<string, Dictionary<string, string>> m_jsonData;
|
||||||
|
|
||||||
public IniFile(string filePath)
|
public InitFile(string filePath)
|
||||||
{
|
{
|
||||||
FilePath = filePath;
|
FilePath = filePath;
|
||||||
m_isJson = string.Equals(Path.GetExtension(FilePath), ".json", StringComparison.OrdinalIgnoreCase);
|
m_isJson = string.Equals(Path.GetExtension(FilePath), ".json", StringComparison.OrdinalIgnoreCase);
|
||||||
@@ -70,11 +70,7 @@
|
|||||||
Click="SelectAllButton_Click"
|
Click="SelectAllButton_Click"
|
||||||
Style="{StaticResource ToolbarButton}"
|
Style="{StaticResource ToolbarButton}"
|
||||||
ToolTip="选中所有命令">
|
ToolTip="选中所有命令">
|
||||||
<TextBlock
|
<Path Data="{StaticResource Geo.SelectAll}" />
|
||||||
HorizontalAlignment="Center"
|
|
||||||
VerticalAlignment="Center"
|
|
||||||
FontFamily="Segoe MDL2 Assets"
|
|
||||||
Text="" />
|
|
||||||
</Button>
|
</Button>
|
||||||
|
|
||||||
<Button
|
<Button
|
||||||
@@ -82,11 +78,7 @@
|
|||||||
Click="SelectNoneButton_Click"
|
Click="SelectNoneButton_Click"
|
||||||
Style="{StaticResource ToolbarButton}"
|
Style="{StaticResource ToolbarButton}"
|
||||||
ToolTip="取消选中应用">
|
ToolTip="取消选中应用">
|
||||||
<TextBlock
|
<Path Data="{StaticResource Geo.DeselectAll}" />
|
||||||
HorizontalAlignment="Center"
|
|
||||||
VerticalAlignment="Center"
|
|
||||||
FontFamily="Segoe MDL2 Assets"
|
|
||||||
Text="" />
|
|
||||||
</Button>
|
</Button>
|
||||||
</UniformGrid>
|
</UniformGrid>
|
||||||
<Rectangle
|
<Rectangle
|
||||||
@@ -101,11 +93,7 @@
|
|||||||
Click="ExpandAllButton_Click"
|
Click="ExpandAllButton_Click"
|
||||||
Style="{StaticResource ToolbarButton}"
|
Style="{StaticResource ToolbarButton}"
|
||||||
ToolTip="展开所有节点">
|
ToolTip="展开所有节点">
|
||||||
<TextBlock
|
<Path Data="{StaticResource Geo.Expand}" />
|
||||||
HorizontalAlignment="Center"
|
|
||||||
VerticalAlignment="Center"
|
|
||||||
FontFamily="Segoe MDL2 Assets"
|
|
||||||
Text="" />
|
|
||||||
</Button>
|
</Button>
|
||||||
|
|
||||||
<Button
|
<Button
|
||||||
@@ -113,11 +101,7 @@
|
|||||||
Click="CollapseAllButton_Click"
|
Click="CollapseAllButton_Click"
|
||||||
Style="{StaticResource ToolbarButton}"
|
Style="{StaticResource ToolbarButton}"
|
||||||
ToolTip="折叠所有节点">
|
ToolTip="折叠所有节点">
|
||||||
<TextBlock
|
<Path Data="{StaticResource Geo.Collapse}" />
|
||||||
HorizontalAlignment="Center"
|
|
||||||
VerticalAlignment="Center"
|
|
||||||
FontFamily="Segoe MDL2 Assets"
|
|
||||||
Text="" />
|
|
||||||
</Button>
|
</Button>
|
||||||
</UniformGrid>
|
</UniformGrid>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
@@ -140,12 +124,7 @@
|
|||||||
Click="ContextMenuRun_Click"
|
Click="ContextMenuRun_Click"
|
||||||
Header="运行">
|
Header="运行">
|
||||||
<MenuItem.Icon>
|
<MenuItem.Icon>
|
||||||
<TextBlock
|
<Path Data="{StaticResource Geo.Run}" />
|
||||||
HorizontalAlignment="Center"
|
|
||||||
VerticalAlignment="Center"
|
|
||||||
FontFamily="Segoe MDL2 Assets"
|
|
||||||
FontSize="14"
|
|
||||||
Text="" />
|
|
||||||
</MenuItem.Icon>
|
</MenuItem.Icon>
|
||||||
</MenuItem>
|
</MenuItem>
|
||||||
|
|
||||||
@@ -154,14 +133,9 @@
|
|||||||
<MenuItem
|
<MenuItem
|
||||||
x:Name="ContextMenuLoad"
|
x:Name="ContextMenuLoad"
|
||||||
Click="ContextMenuLoad_Click"
|
Click="ContextMenuLoad_Click"
|
||||||
Header="加载新插件...">
|
Header="加载...">
|
||||||
<MenuItem.Icon>
|
<MenuItem.Icon>
|
||||||
<TextBlock
|
<Path Data="{StaticResource Geo.LoadAssembly}" />
|
||||||
HorizontalAlignment="Center"
|
|
||||||
VerticalAlignment="Center"
|
|
||||||
FontFamily="Segoe MDL2 Assets"
|
|
||||||
FontSize="14"
|
|
||||||
Text="" />
|
|
||||||
</MenuItem.Icon>
|
</MenuItem.Icon>
|
||||||
</MenuItem>
|
</MenuItem>
|
||||||
<MenuItem
|
<MenuItem
|
||||||
@@ -169,12 +143,7 @@
|
|||||||
Click="ContextMenuRemove_Click"
|
Click="ContextMenuRemove_Click"
|
||||||
Header="移除">
|
Header="移除">
|
||||||
<MenuItem.Icon>
|
<MenuItem.Icon>
|
||||||
<TextBlock
|
<Path Data="{StaticResource Geo.Remove}" />
|
||||||
HorizontalAlignment="Center"
|
|
||||||
VerticalAlignment="Center"
|
|
||||||
FontFamily="Segoe MDL2 Assets"
|
|
||||||
FontSize="14"
|
|
||||||
Text="" />
|
|
||||||
</MenuItem.Icon>
|
</MenuItem.Icon>
|
||||||
</MenuItem>
|
</MenuItem>
|
||||||
<MenuItem
|
<MenuItem
|
||||||
@@ -182,12 +151,7 @@
|
|||||||
Click="ContextMenuReload_Click"
|
Click="ContextMenuReload_Click"
|
||||||
Header="重新加载">
|
Header="重新加载">
|
||||||
<MenuItem.Icon>
|
<MenuItem.Icon>
|
||||||
<TextBlock
|
<Path Data="{StaticResource Geo.Reload}" />
|
||||||
HorizontalAlignment="Center"
|
|
||||||
VerticalAlignment="Center"
|
|
||||||
FontFamily="Segoe MDL2 Assets"
|
|
||||||
FontSize="14"
|
|
||||||
Text="" />
|
|
||||||
</MenuItem.Icon>
|
</MenuItem.Icon>
|
||||||
</MenuItem>
|
</MenuItem>
|
||||||
|
|
||||||
@@ -198,12 +162,7 @@
|
|||||||
Click="ContextMenuOpenInExplorer_Click"
|
Click="ContextMenuOpenInExplorer_Click"
|
||||||
Header="在资源管理器中显示">
|
Header="在资源管理器中显示">
|
||||||
<MenuItem.Icon>
|
<MenuItem.Icon>
|
||||||
<TextBlock
|
<Path Data="{StaticResource Geo.Explorer}" />
|
||||||
HorizontalAlignment="Center"
|
|
||||||
VerticalAlignment="Center"
|
|
||||||
FontFamily="Segoe MDL2 Assets"
|
|
||||||
FontSize="14"
|
|
||||||
Text="" />
|
|
||||||
</MenuItem.Icon>
|
</MenuItem.Icon>
|
||||||
</MenuItem>
|
</MenuItem>
|
||||||
<MenuItem
|
<MenuItem
|
||||||
@@ -211,12 +170,7 @@
|
|||||||
Click="ContextMenuAssemblyInfo_Click"
|
Click="ContextMenuAssemblyInfo_Click"
|
||||||
Header="查看程序集信息">
|
Header="查看程序集信息">
|
||||||
<MenuItem.Icon>
|
<MenuItem.Icon>
|
||||||
<TextBlock
|
<Path Data="{StaticResource Geo.Info}" />
|
||||||
HorizontalAlignment="Center"
|
|
||||||
VerticalAlignment="Center"
|
|
||||||
FontFamily="Segoe MDL2 Assets"
|
|
||||||
FontSize="14"
|
|
||||||
Text="" />
|
|
||||||
</MenuItem.Icon>
|
</MenuItem.Icon>
|
||||||
</MenuItem>
|
</MenuItem>
|
||||||
</ContextMenu>
|
</ContextMenu>
|
||||||
@@ -238,11 +192,7 @@
|
|||||||
Click="AppSelectAllButton_Click"
|
Click="AppSelectAllButton_Click"
|
||||||
Style="{StaticResource ToolbarButton}"
|
Style="{StaticResource ToolbarButton}"
|
||||||
ToolTip="选中所有应用">
|
ToolTip="选中所有应用">
|
||||||
<TextBlock
|
<Path Data="{StaticResource Geo.SelectAll}" />
|
||||||
HorizontalAlignment="Center"
|
|
||||||
VerticalAlignment="Center"
|
|
||||||
FontFamily="Segoe MDL2 Assets"
|
|
||||||
Text="" />
|
|
||||||
</Button>
|
</Button>
|
||||||
|
|
||||||
<Button
|
<Button
|
||||||
@@ -250,11 +200,7 @@
|
|||||||
Click="AppSelectNoneButton_Click"
|
Click="AppSelectNoneButton_Click"
|
||||||
Style="{StaticResource ToolbarButton}"
|
Style="{StaticResource ToolbarButton}"
|
||||||
ToolTip="取消选中应用">
|
ToolTip="取消选中应用">
|
||||||
<TextBlock
|
<Path Data="{StaticResource Geo.DeselectAll}" />
|
||||||
HorizontalAlignment="Center"
|
|
||||||
VerticalAlignment="Center"
|
|
||||||
FontFamily="Segoe MDL2 Assets"
|
|
||||||
Text="" />
|
|
||||||
</Button>
|
</Button>
|
||||||
</UniformGrid>
|
</UniformGrid>
|
||||||
<Rectangle
|
<Rectangle
|
||||||
@@ -270,11 +216,7 @@
|
|||||||
Click="AppExpandAllButton_Click"
|
Click="AppExpandAllButton_Click"
|
||||||
Style="{StaticResource ToolbarButton}"
|
Style="{StaticResource ToolbarButton}"
|
||||||
ToolTip="展开所有应用程序节点">
|
ToolTip="展开所有应用程序节点">
|
||||||
<TextBlock
|
<Path Data="{StaticResource Geo.Expand}" />
|
||||||
HorizontalAlignment="Center"
|
|
||||||
VerticalAlignment="Center"
|
|
||||||
FontFamily="Segoe MDL2 Assets"
|
|
||||||
Text="" />
|
|
||||||
</Button>
|
</Button>
|
||||||
|
|
||||||
<Button
|
<Button
|
||||||
@@ -282,11 +224,7 @@
|
|||||||
Click="AppCollapseAllButton_Click"
|
Click="AppCollapseAllButton_Click"
|
||||||
Style="{StaticResource ToolbarButton}"
|
Style="{StaticResource ToolbarButton}"
|
||||||
ToolTip="折叠所有应用程序节点">
|
ToolTip="折叠所有应用程序节点">
|
||||||
<TextBlock
|
<Path Data="{StaticResource Geo.Collapse}" />
|
||||||
HorizontalAlignment="Center"
|
|
||||||
VerticalAlignment="Center"
|
|
||||||
FontFamily="Segoe MDL2 Assets"
|
|
||||||
Text="" />
|
|
||||||
</Button>
|
</Button>
|
||||||
</UniformGrid>
|
</UniformGrid>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
@@ -348,9 +286,10 @@
|
|||||||
Margin="5"
|
Margin="5"
|
||||||
Click="RunButton_Click"
|
Click="RunButton_Click"
|
||||||
Style="{StaticResource ActionButton}"
|
Style="{StaticResource ActionButton}"
|
||||||
Tag="Primary">
|
Tag="Primary"
|
||||||
|
ToolTip="运行选中的外部命令或应用程序">
|
||||||
<StackPanel Orientation="Horizontal">
|
<StackPanel Orientation="Horizontal">
|
||||||
<TextBlock FontFamily="Segoe MDL2 Assets" Text="" />
|
<Path Data="{StaticResource Geo.Run}" />
|
||||||
<TextBlock Margin="5,0,0,0" Text="运行" />
|
<TextBlock Margin="5,0,0,0" Text="运行" />
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
</Button>
|
</Button>
|
||||||
@@ -359,9 +298,10 @@
|
|||||||
Margin="5"
|
Margin="5"
|
||||||
Click="LoadButton_Click"
|
Click="LoadButton_Click"
|
||||||
Style="{StaticResource ActionButton}"
|
Style="{StaticResource ActionButton}"
|
||||||
Tag="Primary">
|
Tag="Primary"
|
||||||
|
ToolTip="加载程序集">
|
||||||
<StackPanel Orientation="Horizontal">
|
<StackPanel Orientation="Horizontal">
|
||||||
<TextBlock FontFamily="Segoe MDL2 Assets" Text="" />
|
<Path Data="{StaticResource Geo.LoadAssembly}" />
|
||||||
<TextBlock Margin="5,0,0,0" Text="加载" />
|
<TextBlock Margin="5,0,0,0" Text="加载" />
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
</Button>
|
</Button>
|
||||||
@@ -371,38 +311,35 @@
|
|||||||
Click="RemoveButton_Click"
|
Click="RemoveButton_Click"
|
||||||
LostFocus="RemoveButton_LostFocus"
|
LostFocus="RemoveButton_LostFocus"
|
||||||
Style="{StaticResource ActionButton}"
|
Style="{StaticResource ActionButton}"
|
||||||
Tag="Danger">
|
Tag="Danger"
|
||||||
|
ToolTip="移除选中的外部命令或应用程序">
|
||||||
<StackPanel Orientation="Horizontal">
|
<StackPanel Orientation="Horizontal">
|
||||||
|
<Path Data="{StaticResource Geo.Remove}" />
|
||||||
<TextBlock FontFamily="Segoe MDL2 Assets" Text="" />
|
|
||||||
<TextBlock Margin="5,0,0,0" Text="移除" />
|
<TextBlock Margin="5,0,0,0" Text="移除" />
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
</Button>
|
</Button>
|
||||||
<Button
|
<Button
|
||||||
x:Name="saveSplitButton"
|
x:Name="saveSplitButton"
|
||||||
Margin="5"
|
Margin="5"
|
||||||
Click="SaveSplitButton_Click">
|
Click="SaveSplitButton_Click"
|
||||||
|
Style="{StaticResource ActionButton}"
|
||||||
|
Tag="Primary"
|
||||||
|
ToolTip="保存addin文件">
|
||||||
<StackPanel Orientation="Horizontal">
|
<StackPanel Orientation="Horizontal">
|
||||||
<TextBlock FontFamily="Segoe MDL2 Assets" Text="" />
|
<Path Data="{StaticResource Geo.Save}" />
|
||||||
<TextBlock Margin="5,0,0,0" Text="保存" />
|
<TextBlock Margin="5,0,0,0" Text="保存" />
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<Button.ContextMenu>
|
<Button.ContextMenu>
|
||||||
<ContextMenu x:Name="saveContextMenu">
|
<ContextMenu x:Name="saveContextMenu">
|
||||||
<MenuItem Click="SaveToAddinMenuItem_Click" Header="保存选中项到 Addins 文件夹">
|
<MenuItem Click="SaveToAddinMenuItem_Click" Header="保存选中项到 Addins 文件夹">
|
||||||
<MenuItem.Icon>
|
<MenuItem.Icon>
|
||||||
<TextBlock
|
<Path Data="{StaticResource Geo.SaveToDirectory}" />
|
||||||
FontFamily="Segoe MDL2 Assets"
|
|
||||||
FontSize="14"
|
|
||||||
Text="" />
|
|
||||||
</MenuItem.Icon>
|
</MenuItem.Icon>
|
||||||
</MenuItem>
|
</MenuItem>
|
||||||
<Separator />
|
<Separator />
|
||||||
<MenuItem Click="SaveLocalMenuItem_Click" Header="保存选中项到本地 .addin 文件">
|
<MenuItem Click="SaveLocalMenuItem_Click" Header="保存选中项到本地 .addin 文件">
|
||||||
<MenuItem.Icon>
|
<MenuItem.Icon>
|
||||||
<TextBlock
|
<Path Data="{StaticResource Geo.SaveToFile}" />
|
||||||
FontFamily="Segoe MDL2 Assets"
|
|
||||||
FontSize="14"
|
|
||||||
Text="" />
|
|
||||||
</MenuItem.Icon>
|
</MenuItem.Icon>
|
||||||
</MenuItem>
|
</MenuItem>
|
||||||
</ContextMenu>
|
</ContextMenu>
|
||||||
|
|||||||
@@ -21,10 +21,64 @@
|
|||||||
<SolidColorBrush x:Key="SecondaryTextBrush" Color="#605E5C" />
|
<SolidColorBrush x:Key="SecondaryTextBrush" Color="#605E5C" />
|
||||||
<SolidColorBrush x:Key="DisabledBrush" Color="#CCCCCC" />
|
<SolidColorBrush x:Key="DisabledBrush" Color="#CCCCCC" />
|
||||||
<SolidColorBrush x:Key="DisabledTextBrush" Color="#888888" />
|
<SolidColorBrush x:Key="DisabledTextBrush" Color="#888888" />
|
||||||
|
<!-- 全选 -->
|
||||||
|
<StreamGeometry x:Key="Geo.SelectAll">M1,1 H10 V10 H1 Z M5,5 H14 V14 H5 Z</StreamGeometry>
|
||||||
|
|
||||||
|
<!-- 取消全选 -->
|
||||||
|
<StreamGeometry x:Key="Geo.DeselectAll">M2,2 H14 V14 H2 Z M5,5 L11,11 M11,5 L5,11</StreamGeometry>
|
||||||
|
|
||||||
|
<!-- 折叠 (收起 - 减号/方框风格) -->
|
||||||
|
<StreamGeometry x:Key="Geo.Collapse">M2,2 H14 V14 H2 Z M5,8 H11</StreamGeometry>
|
||||||
|
|
||||||
|
<!-- 展开 (拉开 - 加号/方框风格) -->
|
||||||
|
<StreamGeometry x:Key="Geo.Expand">M2,2 H14 V14 H2 Z M5,8 H11 M8,5 V11</StreamGeometry>
|
||||||
|
|
||||||
|
<!-- 搜索 -->
|
||||||
|
<StreamGeometry x:Key="Geo.Search">M11,11 L15,15 M7,12 A5,5 0 1,1 7,2 A5,5 0 0,1 7,12</StreamGeometry>
|
||||||
|
|
||||||
|
<!-- 运行 -->
|
||||||
|
<StreamGeometry x:Key="Geo.Run">M5,3 L13,8 L5,13 Z</StreamGeometry>
|
||||||
|
|
||||||
|
<!-- 加载 -->
|
||||||
|
<StreamGeometry x:Key="Geo.LoadAssembly">M2,4 H8 V10 H2 Z M5,2 H11 V8 H5 Z M10,10 L15,10 M13,8 L15,10 L13,12</StreamGeometry>
|
||||||
|
|
||||||
|
<!-- 重新加载 -->
|
||||||
|
<StreamGeometry x:Key="Geo.Reload">M13,8 A5,5 0 1,1 10.5,3.5 M10.5,1 V3.5 H13</StreamGeometry>
|
||||||
|
|
||||||
|
<!-- 移除 -->
|
||||||
|
<StreamGeometry x:Key="Geo.Remove">M2,3 H14 M5,3 V14 H11 V3 M7,6 V11 M9,6 V11 M6,1 H10 V3 H6 Z</StreamGeometry>
|
||||||
|
|
||||||
|
<!-- 保存 -->
|
||||||
|
<StreamGeometry x:Key="Geo.Save">M3,2 H11 L14,5 V14 H3 Z M5,2 V6 H10 V2 M5,14 V10 H11 V14</StreamGeometry>
|
||||||
|
|
||||||
|
<!-- 保存到本地目录 (文件夹 + 向下箭头/盘片) -->
|
||||||
|
<StreamGeometry x:Key="Geo.SaveToDirectory">M1,3 H6 L8,5 H15 V13 H1 Z M11,7 V10 M9,8 L11,10 L13,8</StreamGeometry>
|
||||||
|
|
||||||
|
<!-- 保存到文件 (文档 + 磁盘) -->
|
||||||
|
<StreamGeometry x:Key="Geo.SaveToFile">M3,1 H10 L13,4 V15 H3 Z M5,12 H11 M5,9 H11 M9,1 V4 H12</StreamGeometry>
|
||||||
|
<!-- 查看信息 (i) -->
|
||||||
|
<StreamGeometry x:Key="Geo.Info">M8,1 A7,7 0 1,1 8,15 A7,7 0 0,1 8,1 M8,7 V11 M8,4 V4.5</StreamGeometry>
|
||||||
|
|
||||||
|
<!-- Windows资源管理器 (文件夹) -->
|
||||||
|
<StreamGeometry x:Key="Geo.Explorer">M1,3 H6 L8,5 H15 V13 H1 Z</StreamGeometry>
|
||||||
|
|
||||||
|
<!-- 定义一个通用 Path 样式,省得每次写重复属性 -->
|
||||||
|
<Style TargetType="Path">
|
||||||
|
<Setter Property="Stretch" Value="Uniform" />
|
||||||
|
<Setter Property="Stroke" Value="{Binding RelativeSource={RelativeSource AncestorType=Control}, Path=Foreground}" />
|
||||||
|
<Setter Property="StrokeThickness" Value="1.5" />
|
||||||
|
<Setter Property="StrokeLineJoin" Value="Round" />
|
||||||
|
<Setter Property="StrokeStartLineCap" Value="Round" />
|
||||||
|
<Setter Property="StrokeEndLineCap" Value="Round" />
|
||||||
|
<Setter Property="Width" Value="16" />
|
||||||
|
<Setter Property="Height" Value="16" />
|
||||||
|
</Style>
|
||||||
<Style TargetType="TextBlock">
|
<Style TargetType="TextBlock">
|
||||||
<Setter Property="VerticalAlignment" Value="Center" />
|
<Setter Property="VerticalAlignment" Value="Center" />
|
||||||
|
<Setter Property="FontSize" Value="14" />
|
||||||
</Style>
|
</Style>
|
||||||
|
|
||||||
|
|
||||||
<Style TargetType="Button">
|
<Style TargetType="Button">
|
||||||
<Setter Property="BorderThickness" Value="0" />
|
<Setter Property="BorderThickness" Value="0" />
|
||||||
<Setter Property="FontSize" Value="12" />
|
<Setter Property="FontSize" Value="12" />
|
||||||
@@ -51,6 +105,7 @@
|
|||||||
<Trigger Property="IsEnabled" Value="False">
|
<Trigger Property="IsEnabled" Value="False">
|
||||||
<Setter Property="Background" Value="{StaticResource DisabledBrush}" />
|
<Setter Property="Background" Value="{StaticResource DisabledBrush}" />
|
||||||
<Setter Property="Foreground" Value="{StaticResource DisabledTextBrush}" />
|
<Setter Property="Foreground" Value="{StaticResource DisabledTextBrush}" />
|
||||||
|
<Setter Property="BorderThickness" Value="0" />
|
||||||
</Trigger>
|
</Trigger>
|
||||||
</Style.Triggers>
|
</Style.Triggers>
|
||||||
</Style>
|
</Style>
|
||||||
@@ -81,15 +136,13 @@
|
|||||||
|
|
||||||
<!-- 当 Tag="Primary" 时,应用主要按钮颜色 -->
|
<!-- 当 Tag="Primary" 时,应用主要按钮颜色 -->
|
||||||
<DataTrigger Binding="{Binding Path=Tag, RelativeSource={RelativeSource Self}}" Value="Primary">
|
<DataTrigger Binding="{Binding Path=Tag, RelativeSource={RelativeSource Self}}" Value="Primary">
|
||||||
<Setter Property="Background" Value="{StaticResource PrimaryBrush}" />
|
<Setter Property="Foreground" Value="{StaticResource PrimaryBrush}" />
|
||||||
<Setter Property="Foreground" Value="White" />
|
|
||||||
<Setter Property="BorderBrush" Value="{StaticResource PrimaryBrush}" />
|
<Setter Property="BorderBrush" Value="{StaticResource PrimaryBrush}" />
|
||||||
</DataTrigger>
|
</DataTrigger>
|
||||||
|
|
||||||
<!-- 当 Tag="Danger" 时,应用危险按钮颜色 -->
|
<!-- 当 Tag="Danger" 时,应用危险按钮颜色 -->
|
||||||
<DataTrigger Binding="{Binding Path=Tag, RelativeSource={RelativeSource Self}}" Value="Danger">
|
<DataTrigger Binding="{Binding Path=Tag, RelativeSource={RelativeSource Self}}" Value="Danger">
|
||||||
<Setter Property="Background" Value="{StaticResource DangerBrush}" />
|
<Setter Property="Foreground" Value="{StaticResource DangerBrush}" />
|
||||||
<Setter Property="Foreground" Value="White" />
|
|
||||||
<Setter Property="BorderBrush" Value="{StaticResource DangerBrush}" />
|
<Setter Property="BorderBrush" Value="{StaticResource DangerBrush}" />
|
||||||
</DataTrigger>
|
</DataTrigger>
|
||||||
|
|
||||||
@@ -103,7 +156,7 @@
|
|||||||
<Condition Binding="{Binding Path=Tag, RelativeSource={RelativeSource Self}}" Value="Primary" />
|
<Condition Binding="{Binding Path=Tag, RelativeSource={RelativeSource Self}}" Value="Primary" />
|
||||||
<Condition Binding="{Binding Path=IsMouseOver, RelativeSource={RelativeSource Self}}" Value="True" />
|
<Condition Binding="{Binding Path=IsMouseOver, RelativeSource={RelativeSource Self}}" Value="True" />
|
||||||
</MultiDataTrigger.Conditions>
|
</MultiDataTrigger.Conditions>
|
||||||
<Setter Property="Background" Value="{StaticResource PrimaryHoverBrush}" />
|
<Setter Property="Foreground" Value="{StaticResource PrimaryHoverBrush}" />
|
||||||
</MultiDataTrigger>
|
</MultiDataTrigger>
|
||||||
|
|
||||||
<!-- 当 Tag="Primary" 并且 IsPressed="True" -->
|
<!-- 当 Tag="Primary" 并且 IsPressed="True" -->
|
||||||
@@ -112,7 +165,7 @@
|
|||||||
<Condition Binding="{Binding Path=Tag, RelativeSource={RelativeSource Self}}" Value="Primary" />
|
<Condition Binding="{Binding Path=Tag, RelativeSource={RelativeSource Self}}" Value="Primary" />
|
||||||
<Condition Binding="{Binding Path=IsPressed, RelativeSource={RelativeSource Self}}" Value="True" />
|
<Condition Binding="{Binding Path=IsPressed, RelativeSource={RelativeSource Self}}" Value="True" />
|
||||||
</MultiDataTrigger.Conditions>
|
</MultiDataTrigger.Conditions>
|
||||||
<Setter Property="Background" Value="{StaticResource PrimaryPressedBrush}" />
|
<Setter Property="Foreground" Value="{StaticResource PrimaryPressedBrush}" />
|
||||||
</MultiDataTrigger>
|
</MultiDataTrigger>
|
||||||
|
|
||||||
<!-- 当 Tag="Danger" 并且 IsMouseOver="True" -->
|
<!-- 当 Tag="Danger" 并且 IsMouseOver="True" -->
|
||||||
@@ -121,7 +174,7 @@
|
|||||||
<Condition Binding="{Binding Path=Tag, RelativeSource={RelativeSource Self}}" Value="Danger" />
|
<Condition Binding="{Binding Path=Tag, RelativeSource={RelativeSource Self}}" Value="Danger" />
|
||||||
<Condition Binding="{Binding Path=IsMouseOver, RelativeSource={RelativeSource Self}}" Value="True" />
|
<Condition Binding="{Binding Path=IsMouseOver, RelativeSource={RelativeSource Self}}" Value="True" />
|
||||||
</MultiDataTrigger.Conditions>
|
</MultiDataTrigger.Conditions>
|
||||||
<Setter Property="Background" Value="{StaticResource DangerHoverBrush}" />
|
<Setter Property="Foreground" Value="{StaticResource DangerHoverBrush}" />
|
||||||
</MultiDataTrigger>
|
</MultiDataTrigger>
|
||||||
|
|
||||||
<!-- 当 Tag="Danger" 并且 IsPressed="True" -->
|
<!-- 当 Tag="Danger" 并且 IsPressed="True" -->
|
||||||
@@ -130,8 +183,13 @@
|
|||||||
<Condition Binding="{Binding Path=Tag, RelativeSource={RelativeSource Self}}" Value="Danger" />
|
<Condition Binding="{Binding Path=Tag, RelativeSource={RelativeSource Self}}" Value="Danger" />
|
||||||
<Condition Binding="{Binding Path=IsPressed, RelativeSource={RelativeSource Self}}" Value="True" />
|
<Condition Binding="{Binding Path=IsPressed, RelativeSource={RelativeSource Self}}" Value="True" />
|
||||||
</MultiDataTrigger.Conditions>
|
</MultiDataTrigger.Conditions>
|
||||||
<Setter Property="Background" Value="{StaticResource DangerPressedBrush}" />
|
<Setter Property="Foreground" Value="{StaticResource DangerPressedBrush}" />
|
||||||
</MultiDataTrigger>
|
</MultiDataTrigger>
|
||||||
|
<Trigger Property="IsEnabled" Value="False">
|
||||||
|
<Setter Property="Background" Value="{StaticResource DisabledBrush}" />
|
||||||
|
<Setter Property="Foreground" Value="{StaticResource DisabledTextBrush}" />
|
||||||
|
<Setter Property="BorderThickness" Value="0" />
|
||||||
|
</Trigger>
|
||||||
</Style.Triggers>
|
</Style.Triggers>
|
||||||
</Style>
|
</Style>
|
||||||
<!-- 浏览按钮样式 -->
|
<!-- 浏览按钮样式 -->
|
||||||
@@ -265,16 +323,10 @@
|
|||||||
<ColumnDefinition Width="Auto" />
|
<ColumnDefinition Width="Auto" />
|
||||||
</Grid.ColumnDefinitions>
|
</Grid.ColumnDefinitions>
|
||||||
<!-- 搜索图标 -->
|
<!-- 搜索图标 -->
|
||||||
<TextBlock
|
<Path
|
||||||
Margin="8,0,0,0"
|
Margin="4,4,0,0"
|
||||||
HorizontalAlignment="Left"
|
Data="{StaticResource Geo.Search}"
|
||||||
VerticalAlignment="Center"
|
Stroke="{StaticResource SecondaryTextBrush}" />
|
||||||
FontFamily="Segoe MDL2 Assets"
|
|
||||||
FontSize="12"
|
|
||||||
Foreground="{StaticResource SecondaryTextBrush}"
|
|
||||||
IsHitTestVisible="False"
|
|
||||||
Text="" />
|
|
||||||
|
|
||||||
<!-- 这是TextBox实际输入内容的地方 -->
|
<!-- 这是TextBox实际输入内容的地方 -->
|
||||||
<ScrollViewer
|
<ScrollViewer
|
||||||
x:Name="PART_ContentHost"
|
x:Name="PART_ContentHost"
|
||||||
@@ -288,6 +340,7 @@
|
|||||||
x:Name="Watermark"
|
x:Name="Watermark"
|
||||||
Grid.Column="1"
|
Grid.Column="1"
|
||||||
Margin="{TemplateBinding Padding}"
|
Margin="{TemplateBinding Padding}"
|
||||||
|
Padding="2,0,0,0"
|
||||||
VerticalAlignment="Center"
|
VerticalAlignment="Center"
|
||||||
Foreground="{StaticResource SecondaryTextBrush}"
|
Foreground="{StaticResource SecondaryTextBrush}"
|
||||||
IsHitTestVisible="False"
|
IsHitTestVisible="False"
|
||||||
@@ -672,9 +725,14 @@
|
|||||||
<!-- 选中状态的勾选标记 -->
|
<!-- 选中状态的勾选标记 -->
|
||||||
<Path
|
<Path
|
||||||
x:Name="CheckMark"
|
x:Name="CheckMark"
|
||||||
|
Width="12"
|
||||||
|
Height="10"
|
||||||
|
HorizontalAlignment="Center"
|
||||||
|
VerticalAlignment="Center"
|
||||||
Data="M 3,9 L 7,13 L 15,5"
|
Data="M 3,9 L 7,13 L 15,5"
|
||||||
Fill="Transparent"
|
Fill="Transparent"
|
||||||
Stroke="White"
|
Stretch="Uniform"
|
||||||
|
Stroke="{StaticResource PrimaryBrush}"
|
||||||
StrokeLineJoin="Round"
|
StrokeLineJoin="Round"
|
||||||
StrokeThickness="2"
|
StrokeThickness="2"
|
||||||
Visibility="Collapsed" />
|
Visibility="Collapsed" />
|
||||||
@@ -686,7 +744,7 @@
|
|||||||
Height="2"
|
Height="2"
|
||||||
HorizontalAlignment="Center"
|
HorizontalAlignment="Center"
|
||||||
VerticalAlignment="Center"
|
VerticalAlignment="Center"
|
||||||
Fill="White"
|
Fill="{StaticResource PrimaryBrush}"
|
||||||
Visibility="Collapsed" />
|
Visibility="Collapsed" />
|
||||||
</Grid>
|
</Grid>
|
||||||
</Border>
|
</Border>
|
||||||
@@ -700,14 +758,14 @@
|
|||||||
<!-- 选中状态 -->
|
<!-- 选中状态 -->
|
||||||
<Trigger Property="IsChecked" Value="True">
|
<Trigger Property="IsChecked" Value="True">
|
||||||
<Setter TargetName="CheckMark" Property="Visibility" Value="Visible" />
|
<Setter TargetName="CheckMark" Property="Visibility" Value="Visible" />
|
||||||
<Setter TargetName="Border" Property="Background" Value="{StaticResource PrimaryBrush}" />
|
<!--<Setter TargetName="Border" Property="Background" Value="{StaticResource PrimaryBrush}" />-->
|
||||||
<Setter TargetName="Border" Property="BorderBrush" Value="{StaticResource PrimaryBrush}" />
|
<Setter TargetName="Border" Property="BorderBrush" Value="{StaticResource PrimaryBrush}" />
|
||||||
</Trigger>
|
</Trigger>
|
||||||
|
|
||||||
<!-- 不确定状态 -->
|
<!-- 不确定状态 -->
|
||||||
<Trigger Property="IsChecked" Value="{x:Null}">
|
<Trigger Property="IsChecked" Value="{x:Null}">
|
||||||
<Setter TargetName="IndeterminateMark" Property="Visibility" Value="Visible" />
|
<Setter TargetName="IndeterminateMark" Property="Visibility" Value="Visible" />
|
||||||
<Setter TargetName="Border" Property="Background" Value="{StaticResource PrimaryBrush}" />
|
<!--<Setter TargetName="Border" Property="Background" Value="{StaticResource PrimaryBrush}" />-->
|
||||||
<Setter TargetName="Border" Property="BorderBrush" Value="{StaticResource PrimaryBrush}" />
|
<Setter TargetName="Border" Property="BorderBrush" Value="{StaticResource PrimaryBrush}" />
|
||||||
</Trigger>
|
</Trigger>
|
||||||
|
|
||||||
@@ -730,7 +788,6 @@
|
|||||||
<Condition Property="IsMouseOver" Value="True" />
|
<Condition Property="IsMouseOver" Value="True" />
|
||||||
<Condition Property="IsChecked" Value="True" />
|
<Condition Property="IsChecked" Value="True" />
|
||||||
</MultiTrigger.Conditions>
|
</MultiTrigger.Conditions>
|
||||||
<Setter TargetName="Border" Property="Background" Value="{StaticResource PrimaryHoverBrush}" />
|
|
||||||
<Setter TargetName="Border" Property="BorderBrush" Value="{StaticResource PrimaryHoverBrush}" />
|
<Setter TargetName="Border" Property="BorderBrush" Value="{StaticResource PrimaryHoverBrush}" />
|
||||||
</MultiTrigger>
|
</MultiTrigger>
|
||||||
|
|
||||||
@@ -740,13 +797,11 @@
|
|||||||
<Condition Property="IsMouseOver" Value="True" />
|
<Condition Property="IsMouseOver" Value="True" />
|
||||||
<Condition Property="IsChecked" Value="{x:Null}" />
|
<Condition Property="IsChecked" Value="{x:Null}" />
|
||||||
</MultiTrigger.Conditions>
|
</MultiTrigger.Conditions>
|
||||||
<Setter TargetName="Border" Property="Background" Value="{StaticResource PrimaryHoverBrush}" />
|
|
||||||
<Setter TargetName="Border" Property="BorderBrush" Value="{StaticResource PrimaryHoverBrush}" />
|
<Setter TargetName="Border" Property="BorderBrush" Value="{StaticResource PrimaryHoverBrush}" />
|
||||||
</MultiTrigger>
|
</MultiTrigger>
|
||||||
|
|
||||||
<!-- 按下状态 -->
|
<!-- 按下状态 -->
|
||||||
<Trigger Property="IsPressed" Value="True">
|
<Trigger Property="IsPressed" Value="True">
|
||||||
<Setter TargetName="Border" Property="Background" Value="{StaticResource PrimaryPressedBrush}" />
|
|
||||||
<Setter TargetName="Border" Property="BorderBrush" Value="{StaticResource PrimaryPressedBrush}" />
|
<Setter TargetName="Border" Property="BorderBrush" Value="{StaticResource PrimaryPressedBrush}" />
|
||||||
</Trigger>
|
</Trigger>
|
||||||
</ControlTemplate.Triggers>
|
</ControlTemplate.Triggers>
|
||||||
|
|||||||
@@ -4,7 +4,7 @@
|
|||||||
; 定义应用程序的名称
|
; 定义应用程序的名称
|
||||||
#define MyAppName "RevitAddinManager"
|
#define MyAppName "RevitAddinManager"
|
||||||
; 定义应用程序的版本号
|
; 定义应用程序的版本号
|
||||||
#define MyAppVersion "1.0.0.0"
|
#define MyAppVersion "3.2.0"
|
||||||
; 定义应用程序的发布者
|
; 定义应用程序的发布者
|
||||||
#define MyAppPublisher "ShrlAlgo"
|
#define MyAppPublisher "ShrlAlgo"
|
||||||
; 定义应用程序的网址
|
; 定义应用程序的网址
|
||||||
|
|||||||
Reference in New Issue
Block a user