添加项目文件。
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63
DotNet.Revit.ViewTransform/DotNet.Revit.ViewTransform.csproj
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63
DotNet.Revit.ViewTransform/DotNet.Revit.ViewTransform.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{748628B2-77B6-4C20-AE98-7C78F71386AB}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>DotNet.Revit.ViewTransform</RootNamespace>
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<AssemblyName>DotNet.Revit.ViewTransform</AssemblyName>
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="RevitAPI">
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<HintPath>..\..\..\..\CYBIM\CYCommons\References\Revit\16\RevitAPI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="RevitAPIUI">
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<HintPath>..\..\..\..\CYBIM\CYCommons\References\Revit\16\RevitAPIUI.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="ViewTransformHelper.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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36
DotNet.Revit.ViewTransform/Properties/AssemblyInfo.cs
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36
DotNet.Revit.ViewTransform/Properties/AssemblyInfo.cs
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("DotNet.Revit.ViewTransform")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("DotNet.Revit.ViewTransform")]
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[assembly: AssemblyCopyright("Copyright © 2017")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("4f7735c6-e3bf-4dfb-8619-eab9ab4264e3")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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54
DotNet.Revit.ViewTransform/ViewTransformHelper.cs
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DotNet.Revit.ViewTransform/ViewTransformHelper.cs
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using Autodesk.Revit.DB;
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using Autodesk.Revit.UI;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace DotNet.Revit.ViewTransform
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{
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public static class ViewTransformHelper
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{
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/// <summary>
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/// 屏幕点转为空间三维点.
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/// </summary>
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/// <param name="view">指定转换到的视图.</param>
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/// <param name="point">指定屏幕上的点.</param>
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/// <returns></returns>
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public static XYZ ScreenToWorld(this View view, System.Drawing.Point point)
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{
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if (view == null)
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throw new NullReferenceException();
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var uiDoc = new UIDocument(view.Document);
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var uiView = uiDoc.GetOpenUIViews().FirstOrDefault(m => m.ViewId == view.Id);
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if (uiView == null)
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throw new NullReferenceException();
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var rect = uiView.GetWindowRectangle();
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var corners = uiView.GetZoomCorners();
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var mousePoint = new XYZ(point.X, point.Y, 0);
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var screenLeftlower = new XYZ(rect.Left, rect.Bottom, 0);
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var screenRightupper = new XYZ(rect.Right, rect.Top, 0);
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// 换算比例
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var scale = corners[0].DistanceTo(corners[1])
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/ screenLeftlower.DistanceTo(screenRightupper);
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var xdis = (point.X - screenLeftlower.X) * scale;
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var ydis = (screenLeftlower.Y - point.Y) * scale;
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var vp = uiDoc.ActiveView.UpDirection;
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var vr = uiDoc.ActiveView.RightDirection;
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var distance = mousePoint.DistanceTo(screenLeftlower) * scale;
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var result = corners[0] + vr * xdis + vp * ydis;
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return result;
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}
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}
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}
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