13 lines
265 B
C#
13 lines
265 B
C#
using System;
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using System.Collections.Generic;
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namespace KGdev.BI3D.Revit.Common
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{
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public interface IReduxReducer
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{
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event EventHandler<Dictionary<string, object>> OnStateChanged;
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void Reduce(Dictionary<string, object> action);
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}
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}
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