添加项目文件。
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using Autodesk.Revit.DB;
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using Autodesk.Revit.UI;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace WPFMonitorProgress.Models
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{
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internal class ChangeParameter
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{
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private Wall CurrentWall { get; set; }
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private Controls.ProgressMonitorControl CurrentControl { get; set; }
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private Views.ProgressMonitorView CurrentUI { get; set; }
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private bool Cancel { get; set; }
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private delegate void ProgressBarDelegate();
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public ChangeParameter(Element wallElement)
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{
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CurrentWall = wallElement as Wall;
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}
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public void ProgressModal()
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{
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if (CurrentWall == null)
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throw new Exception("Selected Element is not a wall");
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CurrentControl = new Controls.ProgressMonitorControl();
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CurrentControl.MaxValue = 100;
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CurrentUI = new Views.ProgressMonitorView();
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CurrentUI.DataContext = CurrentControl;
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CurrentUI.Closed += CurrentUI_Closed;
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CurrentUI.ContentRendered += FireUPModal;
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CurrentUI.ShowDialog();
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}
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private void FireUPModal(object sender, EventArgs e)
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{
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CurrentUI.ContentRendered -= FireUPModal;
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Parameter parameter = CurrentWall.get_Parameter(BuiltInParameter.DOOR_NUMBER);
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if (parameter.IsReadOnly)
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{
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CloseWindow();
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throw new Exception("Mark parameter is read only");
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}
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using (Transaction t = new Transaction(CurrentWall.Document, "Process"))
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{
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t.Start();
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for (CurrentControl.CurrentValue = 0; CurrentControl.CurrentValue <= CurrentControl.MaxValue; ++CurrentControl.CurrentValue)
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{
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if (Cancel)
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break;
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System.Threading.Thread.Sleep(50);
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#region DoSomething
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try
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{
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parameter.Set(CurrentControl.CurrentValue.ToString());
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}
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catch
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{
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CloseWindow();
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throw new Exception("Error trying to set Mark paramter");
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}
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#endregion DoSomething
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CurrentControl.CurrentContext = string.Format("progress {0} of {1} done", CurrentControl.CurrentValue, CurrentControl.MaxValue);
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CurrentUI.Dispatcher.Invoke(new ProgressBarDelegate(CurrentControl.NotifyUI), System.Windows.Threading.DispatcherPriority.Background);
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}
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t.Commit();
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}
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CloseWindow();
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}
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private void CloseWindow()
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{
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CurrentUI.Closed -= CurrentUI_Closed;
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CurrentUI.Close();
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}
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private void CurrentUI_Closed(object sender, EventArgs e)
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{
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Cancel = true;
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}
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}
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}
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