Merge remote-tracking branch 'origin/master'
# Conflicts: # ConsoleApp/ConsoleApp.csproj # ConsoleApp/Program.cs # RvAddinTest/FluentAddin.cs # RvAddinTest/InstancesCreator.cs # RvAddinTest/ReplaceCode.cs # Sai.RvKits.sln # Sai.RvKits/RvView/ElementControlDock.xaml.cs # ShrlAlgo.Addin.Test/AddWallTypeParam.cs # ShrlAlgo.Addin.Test/CreateWindow.xaml.cs # ShrlAlgo.Addin.Test/GASInstancesCreator.cs # ShrlAlgo.Addin.Test/ModifySystemTypeCmd.cs # ShrlAlgo.Addin.Test/ShrlAlgo.Addin.Test.csproj # ShrlAlgo.Addin.Test/TempCmd.cs # ShrlAlgo.RvKits/ModelManager/SeparateModelCmd.cs # ShrlAlgo.RvKits/ModelManager/SeparateModelViewModel.cs # ShrlAlgo.RvKits/ModelManager/SeparateModelWin.xaml # ShrlAlgo.RvKits/ModelManager/SeparateModelWin.xaml.cs # ShrlAlgo.RvKits/Resources/adaptive_MEP_tag_16px.png # ShrlAlgo.RvKits/Resources/adaptive_MEP_tag_32px.png # ShrlAlgo.RvKits/RvView/AdaptiveMEPTagCmd.cs # ShrlAlgo.RvKits/UIRibbon/DrawingViewApp.cs # ShrlAlgo.Toolkit.Mvvm/Converters/InvertBooleanConverter.cs # ShrlAlgo.Toolkit.Revit/Assist/CollectorAssist.cs # ShrlAlgo.Toolkit.Revit/Helpers/KeyboardShortcutService.cs # ShrlAlgo.Toolkit.Revit/Helpers/ParameterAssist.cs # Wpf.Ui.Extend/Wpf.Ui.Extend.csproj # WpfApp/MainViewModel.cs # WpfApp/MainWindow.xaml # WpfApp/WpfApp.csproj
This commit is contained in:
6
WPFUIAPP/App.config
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6
WPFUIAPP/App.config
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
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</startup>
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</configuration>
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19
WPFUIAPP/App.xaml
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19
WPFUIAPP/App.xaml
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<Application
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x:Class="WPFUIAPP.App"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:local="clr-namespace:WPFUIAPP"
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xmlns:ui="http://schemas.lepo.co/wpfui/2022/xaml"
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xmlns:vio="http://schemas.lepo.co/wpfui/2022/xaml/violeta"
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StartupUri="MainWindow.xaml">
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<Application.Resources>
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<ResourceDictionary>
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<ResourceDictionary.MergedDictionaries>
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<ui:ThemesDictionary Theme="Dark" />
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<ui:ControlsDictionary />
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<vio:ThemesDictionary Theme="Dark" />
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<vio:ControlsDictionary />
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</ResourceDictionary.MergedDictionaries>
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</ResourceDictionary>
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</Application.Resources>
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</Application>
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26
WPFUIAPP/App.xaml.cs
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26
WPFUIAPP/App.xaml.cs
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using System;
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using System.Collections.Generic;
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using System.Configuration;
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using System.Data;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Windows;
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using Wpf.Ui.Violeta.Controls;
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namespace WPFUIAPP
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{
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/// <summary>
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/// App.xaml 的交互逻辑
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/// </summary>
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public partial class App : Application
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|
{
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public App()
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{
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Splash.ShowAsync("pack://application:,,,/Wpf.Ui.Test;component/wpfui.png");
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InitializeComponent();
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}
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}
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}
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131
WPFUIAPP/MainWindow.xaml
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131
WPFUIAPP/MainWindow.xaml
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<ui:FluentWindow
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x:Class="WPFUIAPP.MainWindow"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:local="clr-namespace:WPFUIAPP"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:ui="http://schemas.lepo.co/wpfui/2022/xaml"
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xmlns:vio="http://schemas.lepo.co/wpfui/2022/xaml/violeta"
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Title="MainWindow"
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Width="800"
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Height="450"
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ui:Design.Background="#252525"
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ui:Design.Foreground="#252525"
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mc:Ignorable="d">
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<Grid>
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<StackPanel>
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<ui:TitleBar />
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<ui:Button Click="Button_Click" Content="Toast" />
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<ui:Button Content="Show Flyout">
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|
<ui:FlyoutService.Flyout>
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<ui:Flyout Placement="Bottom">
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<StackPanel>
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<TextBlock HorizontalAlignment="Left" Text="Show the flyout message here" />
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<Button Command="{Binding GotItCommand}" Content="Got it" />
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|
</StackPanel>
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|
</ui:Flyout>
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|
</ui:FlyoutService.Flyout>
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|
</ui:Button>
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|
<StackPanel Orientation="Horizontal">
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|
<StackPanel.Resources>
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|
<vio:ToggleButtonGroup x:Key="ToggleButtonGroup" />
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|
</StackPanel.Resources>
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|
<ToggleButton
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|
vio:ToggleButtonGroup.Group="{DynamicResource ToggleButtonGroup}"
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|
Content="1st"
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|
IsChecked="True" />
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|
<ToggleButton vio:ToggleButtonGroup.Group="{DynamicResource ToggleButtonGroup}" Content="2nd" />
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|
</StackPanel>
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|
<StackPanel Orientation="Horizontal">
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|
<StackPanel.Resources>
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|
<vio:RadioButtonGroup x:Key="RadioButtonGroup" />
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|
</StackPanel.Resources>
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|
<RadioButton
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|
vio:RadioButtonGroup.Group="{DynamicResource RadioButtonGroup}"
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|
Content="1st"
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|
IsChecked="True" />
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|
<Grid>
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|
<RadioButton
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|
Margin="8,0,0,0"
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vio:RadioButtonGroup.Group="{DynamicResource RadioButtonGroup}"
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|
Content="2nd" />
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|
</Grid>
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|
</StackPanel>
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|
<ui:TreeListView ItemsSource="{Binding StaffList}">
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|
<ui:TreeListView.DataContext>
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|
<local:ViewModel />
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</ui:TreeListView.DataContext>
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|
<ui:TreeListView.Columns>
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<GridViewColumnCollection>
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|
<ui:GridViewColumn Width="400" Header="Name">
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|
<ui:GridViewColumn.CellTemplate>
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|
<DataTemplate>
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|
<ui:TreeRowExpander Content="{Binding Name}" />
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|
</DataTemplate>
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|
</ui:GridViewColumn.CellTemplate>
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|
</ui:GridViewColumn>
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|
<ui:GridViewColumn
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|
Width="80"
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|
DisplayMemberBinding="{Binding Age}"
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|
Header="Age" />
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|
<ui:GridViewColumn
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|
Width="80"
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|
DisplayMemberBinding="{Binding Sex}"
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|
Header="Sex" />
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|
<ui:GridViewColumn
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|
Width="100"
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|
DisplayMemberBinding="{Binding Duty}"
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|
Header="Duty" />
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|
<ui:GridViewColumn Width="250" Header="IsChecked">
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|
<ui:GridViewColumn.CellTemplate>
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|
<DataTemplate>
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|
<ui:ToggleSwitch IsChecked="{Binding IsChecked}" />
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|
</DataTemplate>
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|
</ui:GridViewColumn.CellTemplate>
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|
</ui:GridViewColumn>
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|
</GridViewColumnCollection>
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|
</ui:TreeListView.Columns>
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|
<ui:TreeListView.ItemTemplate>
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|
<HierarchicalDataTemplate ItemsSource="{Binding StaffList}" />
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|
</ui:TreeListView.ItemTemplate>
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|
</ui:TreeListView>
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|
<Button Click="MsgSyncClick" Content="MessageBox" />
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|
<Button Click="MsgAsyncClick" Content="MessageBoxAsync" />
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|
<Button Click="PendingBoxClick" Content="PendingBox" />
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|
<Button Click="ContentDialogClick" Content="ContentDialog" />
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|
<Button Click="NewContentDialogClick" Content="NewContentDialog" />
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|
<ui:TreeModelListView Model="{Binding TreeTestModel}">
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|
<ui:TreeModelListView.DataContext>
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|
<local:ViewModel2 />
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|
</ui:TreeModelListView.DataContext>
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|
<ui:GridView>
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|
<ui:GridView.Columns>
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|
<ui:GridViewColumn Width="400" Header="Column1">
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|
<ui:GridViewColumn.CellTemplate>
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|
<DataTemplate>
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|
<ui:TreeModelRowExpander Content="{Binding Column1}" />
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|
</DataTemplate>
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|
</ui:GridViewColumn.CellTemplate>
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|
</ui:GridViewColumn>
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|
<ui:GridViewColumn
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|
Width="250"
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|
DisplayMemberBinding="{Binding Column2, Mode=TwoWay}"
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|
Header="Column2" />
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|
<ui:GridViewColumn
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|
Width="250"
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|
DisplayMemberBinding="{Binding Column3, Mode=TwoWay}"
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|
Header="Column3" />
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|
<ui:GridViewColumn Width="250" Header="IsChecked">
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|
<ui:GridViewColumn.CellTemplate>
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|
<DataTemplate>
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|
<ui:ToggleSwitch IsChecked="{Binding IsChecked}" />
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|
</DataTemplate>
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|
</ui:GridViewColumn.CellTemplate>
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|
</ui:GridViewColumn>
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|
</ui:GridView.Columns>
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|
</ui:GridView>
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|
</ui:TreeModelListView>
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|
</StackPanel>
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|
</Grid>
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|
</ui:FluentWindow>
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89
WPFUIAPP/MainWindow.xaml.cs
Normal file
89
WPFUIAPP/MainWindow.xaml.cs
Normal file
@@ -0,0 +1,89 @@
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|||||||
|
using System.Threading;
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|
using System.Windows;
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|
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|
using Wpf.Ui.Controls;
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|
using Wpf.Ui.Violeta.Controls;
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|
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||||||
|
using MessageBox = Wpf.Ui.Violeta.Controls.MessageBox;
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|
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||||||
|
namespace WPFUIAPP
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||||||
|
{
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||||||
|
/// <summary>
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||||||
|
/// MainWindow.xaml 的交互逻辑
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|
/// </summary>
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||||||
|
public partial class MainWindow
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||||||
|
{
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||||||
|
Wpf.Ui.Controls.ContentDialog dialog;
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||||||
|
Wpf.Ui.Violeta.Controls.ContentDialog newdialog;
|
||||||
|
public MainWindow()
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||||||
|
{
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||||||
|
InitializeComponent();
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|
dialog = new()
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||||||
|
{
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||||||
|
Title = "My sample dialog",
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|
Content = "Content of the dialog",
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||||||
|
CloseButtonText = "Close button",
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|
PrimaryButtonText = "Primary button",
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||||||
|
SecondaryButtonText = "Secondary button",
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||||||
|
// Setting the dialog container
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|
DialogHost = ContentDialogHostService.ContentPresenterForDialogs
|
||||||
|
};
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||||||
|
newdialog = new()
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||||||
|
{
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||||||
|
Title = "My sample dialog",
|
||||||
|
Content = "Content of the dialog",
|
||||||
|
CloseButtonText = "Close button",
|
||||||
|
PrimaryButtonText = "Primary button",
|
||||||
|
SecondaryButtonText = "Secondary button",
|
||||||
|
DefaultButton = Wpf.Ui.Violeta.Controls.ContentDialogButton.Primary,
|
||||||
|
};
|
||||||
|
Splash.CloseOnLoaded(this, minimumMilliseconds: 1800);
|
||||||
|
}
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||||||
|
|
||||||
|
private void Button_Click(object sender, RoutedEventArgs e)
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||||||
|
{
|
||||||
|
Toast.Information("I am information message");
|
||||||
|
Toast.Error("I am error message");
|
||||||
|
//Toast.Success("I am success message");
|
||||||
|
//Toast.Warning("I am warning message");
|
||||||
|
//Toast.Show(owner: null, "I am any message", new ToastConfig());
|
||||||
|
}
|
||||||
|
|
||||||
|
private void MsgSyncClick(object sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
_ = MessageBox.Information("This is a information message");
|
||||||
|
_ = MessageBox.Warning("This is a warning message");
|
||||||
|
_ = MessageBox.Error("This is a error message");
|
||||||
|
var result = MessageBox.Question("This is a question and do you want to click OK?");
|
||||||
|
}
|
||||||
|
|
||||||
|
private async void MsgAsyncClick(object sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
// Async methods
|
||||||
|
_ = await MessageBox.InformationAsync("This is a information message");
|
||||||
|
_ = await MessageBox.WarningAsync("This is a warning message");
|
||||||
|
_ = await MessageBox.ErrorAsync("This is a error message");
|
||||||
|
var result = await MessageBox.QuestionAsync("This is a question and do you want to click OK?");
|
||||||
|
}
|
||||||
|
|
||||||
|
private void PendingBoxClick(object sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
// Default style.
|
||||||
|
using IPendingHandler pending = PendingBox.Show();
|
||||||
|
|
||||||
|
// Show with title and cancel button.
|
||||||
|
//using IPendingHandler pending = PendingBox.Show("Doing something", "I'm a title", isShowCancel: true);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private async void ContentDialogClick(object sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
await dialog.ShowAsync(CancellationToken.None);
|
||||||
|
}
|
||||||
|
|
||||||
|
private async void NewContentDialogClick(object sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
_ = await dialog.ShowAsync();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
52
WPFUIAPP/Properties/AssemblyInfo.cs
Normal file
52
WPFUIAPP/Properties/AssemblyInfo.cs
Normal file
@@ -0,0 +1,52 @@
|
|||||||
|
using System.Reflection;
|
||||||
|
using System.Resources;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
using System.Windows;
|
||||||
|
|
||||||
|
// 有关程序集的一般信息由以下
|
||||||
|
// 控制。更改这些特性值可修改
|
||||||
|
// 与程序集关联的信息。
|
||||||
|
[assembly: AssemblyTitle("WPFUIAPP")]
|
||||||
|
[assembly: AssemblyDescription("")]
|
||||||
|
[assembly: AssemblyConfiguration("")]
|
||||||
|
[assembly: AssemblyCompany("")]
|
||||||
|
[assembly: AssemblyProduct("WPFUIAPP")]
|
||||||
|
[assembly: AssemblyCopyright("Copyright © 2025")]
|
||||||
|
[assembly: AssemblyTrademark("")]
|
||||||
|
[assembly: AssemblyCulture("")]
|
||||||
|
|
||||||
|
// 将 ComVisible 设置为 false 会使此程序集中的类型
|
||||||
|
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
|
||||||
|
//请将此类型的 ComVisible 特性设置为 true。
|
||||||
|
[assembly: ComVisible(false)]
|
||||||
|
|
||||||
|
//若要开始生成可本地化的应用程序,请设置
|
||||||
|
//.csproj 文件中的 <UICulture>CultureYouAreCodingWith</UICulture>
|
||||||
|
//在 <PropertyGroup> 中。例如,如果你使用的是美国英语。
|
||||||
|
//使用的是美国英语,请将 <UICulture> 设置为 en-US。 然后取消
|
||||||
|
//对以下 NeutralResourceLanguage 特性的注释。 更新
|
||||||
|
//以下行中的“en-US”以匹配项目文件中的 UICulture 设置。
|
||||||
|
|
||||||
|
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
|
||||||
|
|
||||||
|
|
||||||
|
[assembly: ThemeInfo(
|
||||||
|
ResourceDictionaryLocation.None, //主题特定资源词典所处位置
|
||||||
|
//(未在页面中找到资源时使用,
|
||||||
|
//或应用程序资源字典中找到时使用)
|
||||||
|
ResourceDictionaryLocation.SourceAssembly //常规资源词典所处位置
|
||||||
|
//(未在页面中找到资源时使用,
|
||||||
|
//、应用程序或任何主题专用资源字典中找到时使用)
|
||||||
|
)]
|
||||||
|
|
||||||
|
|
||||||
|
// 程序集的版本信息由下列四个值组成:
|
||||||
|
//
|
||||||
|
// 主版本
|
||||||
|
// 次版本
|
||||||
|
// 生成号
|
||||||
|
// 修订号
|
||||||
|
//
|
||||||
|
[assembly: AssemblyVersion("1.0.0.0")]
|
||||||
|
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||||
71
WPFUIAPP/Properties/Resources.Designer.cs
generated
Normal file
71
WPFUIAPP/Properties/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,71 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// 此代码由工具生成。
|
||||||
|
// 运行时版本: 4.0.30319.42000
|
||||||
|
//
|
||||||
|
// 对此文件的更改可能导致不正确的行为,如果
|
||||||
|
// 重新生成代码,则所做更改将丢失。
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace WPFUIAPP.Properties
|
||||||
|
{
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 强类型资源类,用于查找本地化字符串等。
|
||||||
|
/// </summary>
|
||||||
|
// 此类是由 StronglyTypedResourceBuilder
|
||||||
|
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||||||
|
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||||||
|
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources
|
||||||
|
{
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 返回此类使用的缓存 ResourceManager 实例。
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if ((resourceMan == null))
|
||||||
|
{
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WPFUIAPP.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 重写当前线程的 CurrentUICulture 属性,对
|
||||||
|
/// 使用此强类型资源类的所有资源查找执行重写。
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
117
WPFUIAPP/Properties/Resources.resx
Normal file
117
WPFUIAPP/Properties/Resources.resx
Normal file
@@ -0,0 +1,117 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
||||||
30
WPFUIAPP/Properties/Settings.Designer.cs
generated
Normal file
30
WPFUIAPP/Properties/Settings.Designer.cs
generated
Normal file
@@ -0,0 +1,30 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// This code was generated by a tool.
|
||||||
|
// Runtime Version:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Changes to this file may cause incorrect behavior and will be lost if
|
||||||
|
// the code is regenerated.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace WPFUIAPP.Properties
|
||||||
|
{
|
||||||
|
|
||||||
|
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||||
|
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||||
|
{
|
||||||
|
|
||||||
|
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||||
|
|
||||||
|
public static Settings Default
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return defaultInstance;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
7
WPFUIAPP/Properties/Settings.settings
Normal file
7
WPFUIAPP/Properties/Settings.settings
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
<?xml version='1.0' encoding='utf-8'?>
|
||||||
|
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
|
||||||
|
<Profiles>
|
||||||
|
<Profile Name="(Default)" />
|
||||||
|
</Profiles>
|
||||||
|
<Settings />
|
||||||
|
</SettingsFile>
|
||||||
160
WPFUIAPP/ViewModel.cs
Normal file
160
WPFUIAPP/ViewModel.cs
Normal file
@@ -0,0 +1,160 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Collections.ObjectModel;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
using CommunityToolkit.Mvvm.ComponentModel;
|
||||||
|
|
||||||
|
namespace WPFUIAPP
|
||||||
|
{
|
||||||
|
public partial class ViewModel : ObservableObject
|
||||||
|
{
|
||||||
|
[ObservableProperty]
|
||||||
|
private ObservableCollection<Staff> staffList = [];
|
||||||
|
|
||||||
|
public ViewModel()
|
||||||
|
{
|
||||||
|
InitNode1Value();
|
||||||
|
}
|
||||||
|
public void InitNode1Value()
|
||||||
|
{
|
||||||
|
Staff staff = new Staff()
|
||||||
|
{
|
||||||
|
Name = "Alice",
|
||||||
|
Age = 30,
|
||||||
|
Sex = "Male",
|
||||||
|
Duty = "Manager",
|
||||||
|
IsExpanded = true
|
||||||
|
};
|
||||||
|
Staff staff2 = new Staff()
|
||||||
|
{
|
||||||
|
Name = "Alice1",
|
||||||
|
Age = 21,
|
||||||
|
Sex = "Male",
|
||||||
|
Duty = "Normal",
|
||||||
|
IsExpanded = true
|
||||||
|
};
|
||||||
|
Staff staff3 = new Staff()
|
||||||
|
{
|
||||||
|
Name = "Alice11",
|
||||||
|
Age = 21,
|
||||||
|
Sex = "Male",
|
||||||
|
Duty = "Normal"
|
||||||
|
};
|
||||||
|
staff2.StaffList.Add(staff3);
|
||||||
|
staff3 = new Staff()
|
||||||
|
{
|
||||||
|
Name = "Alice22",
|
||||||
|
Age = 21,
|
||||||
|
Sex = "Female",
|
||||||
|
Duty = "Normal"
|
||||||
|
};
|
||||||
|
staff2.StaffList.Add(staff3);
|
||||||
|
staff.StaffList.Add(staff2);
|
||||||
|
staff2 = new Staff()
|
||||||
|
{
|
||||||
|
Name = "Alice2",
|
||||||
|
Age = 22,
|
||||||
|
Sex = "Female",
|
||||||
|
Duty = "Normal"
|
||||||
|
};
|
||||||
|
staff.StaffList.Add(staff2);
|
||||||
|
staff2 = new Staff()
|
||||||
|
{
|
||||||
|
Name = "Alice3",
|
||||||
|
Age = 23,
|
||||||
|
Sex = "Female",
|
||||||
|
Duty = "Normal"
|
||||||
|
};
|
||||||
|
staff.StaffList.Add(staff2);
|
||||||
|
StaffList.Add(staff);
|
||||||
|
|
||||||
|
staff = new Staff()
|
||||||
|
{
|
||||||
|
Name = "Bob",
|
||||||
|
Age = 31,
|
||||||
|
Sex = "Male",
|
||||||
|
Duty = "CEO"
|
||||||
|
};
|
||||||
|
staff2 = new Staff()
|
||||||
|
{
|
||||||
|
Name = "Bob1",
|
||||||
|
Age = 24,
|
||||||
|
Sex = "Female",
|
||||||
|
Duty = "Normal"
|
||||||
|
};
|
||||||
|
staff.StaffList.Add(staff2);
|
||||||
|
staff2 = new Staff()
|
||||||
|
{
|
||||||
|
Name = "Bob2",
|
||||||
|
Age = 25,
|
||||||
|
Sex = "Female",
|
||||||
|
Duty = "Normal"
|
||||||
|
};
|
||||||
|
staff.StaffList.Add(staff2);
|
||||||
|
staff2 = new Staff()
|
||||||
|
{
|
||||||
|
Name = "Bob3",
|
||||||
|
Age = 26,
|
||||||
|
Sex = "Male",
|
||||||
|
Duty = "Normal"
|
||||||
|
};
|
||||||
|
staff.StaffList.Add(staff2);
|
||||||
|
StaffList.Add(staff);
|
||||||
|
|
||||||
|
staff = new Staff()
|
||||||
|
{
|
||||||
|
Name = "Cyber",
|
||||||
|
Age = 32,
|
||||||
|
Sex = "Female",
|
||||||
|
Duty = "Leader"
|
||||||
|
};
|
||||||
|
staff2 = new Staff()
|
||||||
|
{
|
||||||
|
Name = "Cyber1",
|
||||||
|
Age = 27,
|
||||||
|
Sex = "Female",
|
||||||
|
Duty = "Normal"
|
||||||
|
};
|
||||||
|
staff.StaffList.Add(staff2);
|
||||||
|
staff2 = new Staff()
|
||||||
|
{
|
||||||
|
Name = "Cyber2",
|
||||||
|
Age = 28,
|
||||||
|
Sex = "Female",
|
||||||
|
Duty = "Normal"
|
||||||
|
};
|
||||||
|
staff.StaffList.Add(staff2);
|
||||||
|
StaffList.Add(staff);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public partial class Staff : ObservableObject
|
||||||
|
{
|
||||||
|
[ObservableProperty]
|
||||||
|
private string? name = null;
|
||||||
|
|
||||||
|
[ObservableProperty]
|
||||||
|
private int age;
|
||||||
|
|
||||||
|
[ObservableProperty]
|
||||||
|
private string? sex = null;
|
||||||
|
|
||||||
|
[ObservableProperty]
|
||||||
|
private string? duty = null;
|
||||||
|
|
||||||
|
[ObservableProperty]
|
||||||
|
private bool isChecked = true;
|
||||||
|
|
||||||
|
[ObservableProperty]
|
||||||
|
private bool isSelected = false;
|
||||||
|
|
||||||
|
[ObservableProperty]
|
||||||
|
private bool isExpanded = false;
|
||||||
|
|
||||||
|
[ObservableProperty]
|
||||||
|
private ObservableCollection<Staff> staffList = [];
|
||||||
|
}
|
||||||
|
}
|
||||||
71
WPFUIAPP/ViewModel2.cs
Normal file
71
WPFUIAPP/ViewModel2.cs
Normal file
@@ -0,0 +1,71 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
using CommunityToolkit.Mvvm.ComponentModel;
|
||||||
|
using Wpf.Ui.Controls;
|
||||||
|
|
||||||
|
namespace WPFUIAPP;
|
||||||
|
public partial class ViewModel2 : ObservableObject
|
||||||
|
{
|
||||||
|
[ObservableProperty]
|
||||||
|
private TreeModelCollection<TreeTestModel> treeTestModel = CreateTestModel();
|
||||||
|
|
||||||
|
public static TreeModelCollection<TreeTestModel> CreateTestModel()
|
||||||
|
{
|
||||||
|
return new TreeModelCollection<TreeTestModel>()
|
||||||
|
{
|
||||||
|
Children = new(
|
||||||
|
[
|
||||||
|
new()
|
||||||
|
{
|
||||||
|
Column1 = "Test 1",
|
||||||
|
Column2 = "Test 1",
|
||||||
|
Column3 = "Test 1",
|
||||||
|
Children = new(
|
||||||
|
[
|
||||||
|
new()
|
||||||
|
{
|
||||||
|
Column1 = "Test 1.1",
|
||||||
|
Column2 = "Test 1.1",
|
||||||
|
Column3 = "Test 1.1",
|
||||||
|
Children = new(
|
||||||
|
[
|
||||||
|
new()
|
||||||
|
{
|
||||||
|
Column1 = "Test 1.2",
|
||||||
|
Column2 = "Test 1.2",
|
||||||
|
Column3 = "Test 1.2",
|
||||||
|
},
|
||||||
|
]),
|
||||||
|
},
|
||||||
|
]),
|
||||||
|
},
|
||||||
|
new()
|
||||||
|
{
|
||||||
|
Column1 = "Test 2",
|
||||||
|
Column2 = "Test 2",
|
||||||
|
Column3 = "Test 2",
|
||||||
|
}
|
||||||
|
]),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[ObservableObject]
|
||||||
|
public partial class TreeTestModel : TreeModelObject<TreeTestModel>
|
||||||
|
{
|
||||||
|
[ObservableProperty]
|
||||||
|
private string? column1;
|
||||||
|
|
||||||
|
[ObservableProperty]
|
||||||
|
private string? column2;
|
||||||
|
|
||||||
|
[ObservableProperty]
|
||||||
|
private string? column3;
|
||||||
|
|
||||||
|
[ObservableProperty]
|
||||||
|
private bool isChecked = false;
|
||||||
|
}
|
||||||
18
WPFUIAPP/WPFUIAPP.csproj
Normal file
18
WPFUIAPP/WPFUIAPP.csproj
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>net472</TargetFramework>
|
||||||
|
<OutputType>WinExe</OutputType>
|
||||||
|
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
|
||||||
|
<UseWPF>true</UseWPF>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<LangVersion>13.0</LangVersion>
|
||||||
|
<ImportWindowsDesktopTargets>true</ImportWindowsDesktopTargets>
|
||||||
|
<Configurations>All;Debug One;Debug;DefaultBuild;Release</Configurations>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
|
||||||
|
<PackageReference Include="System.Data.DataSetExtensions" Version="4.5.0" />
|
||||||
|
<PackageReference Include="WPF-UI.Violeta" Version="3.0.5.28" />
|
||||||
|
<PackageReference Include="CommunityToolkit.Mvvm" Version="8.4.0" />
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
||||||
Reference in New Issue
Block a user