整理代码
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282
ShrlAlgoToolkit.RevitAddins/RvView/QuickViewSectionViewModel.cs
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282
ShrlAlgoToolkit.RevitAddins/RvView/QuickViewSectionViewModel.cs
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using System.Collections.ObjectModel;
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using System.Diagnostics;
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using System.Security.Cryptography;
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using System.Windows;
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using Autodesk.Revit.DB;
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using Autodesk.Revit.UI;
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using Autodesk.Revit.UI.Selection;
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using CommunityToolkit.Mvvm.ComponentModel;
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using CommunityToolkit.Mvvm.Input;
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using Nice3point.Revit.Toolkit.External.Handlers;
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namespace ShrlAlgo.RvKits.RvView
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{
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public partial class QuickViewSectionViewModel : ObservableObject
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{
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private readonly ActionEventHandler handler = new();
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[ObservableProperty]
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private bool isParallel = true;
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private readonly List<ViewSection> viewSections = [];
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[RelayCommand]
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private void DeleteViewSection()
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{
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handler.Raise(
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uiapp =>
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{
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var uidoc = uiapp.ActiveUIDocument;
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var doc = uidoc.Document;
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doc.Invoke(
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ts =>
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{
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for (var i = viewSections.Count - 1; i >= 0; i--)
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{
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var view = viewSections[i];
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if (view.IsValidObject)
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{
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var uiView = uidoc.GetOpenUIViews().FirstOrDefault(ui => ui.ViewId == view.Id);
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uiView?.Close();
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viewSections.Remove(view);
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doc.Delete(view.Id);
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}
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}
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}, "删除快速剖面");
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});
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}
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[RelayCommand]
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private void CreateViewSection()
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{
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handler.Raise(
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uiapp =>
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{
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var uidoc = uiapp.ActiveUIDocument;
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var doc = uidoc.Document;
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//var element = uidoc.SelectObject(new FuncFilter(elem => elem.GetCurve() is Line));
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var placeProjectPoint = XYZ.Zero;
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Line locLine = null;
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XYZ lookDirection = null;
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var depth = 4.0;
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double baseLength = 4.0;
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Element element;
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if (IsParallel)
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{
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var refer = uidoc.Selection
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.PickObject(
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ObjectType.PointOnElement,
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new FuncFilter(elem => elem.GetCurve() is Line),
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"请选择前进方向起点(剖面看向将会在前进方向左侧)");
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var refer1 = uidoc.Selection
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.PickObject(
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ObjectType.PointOnElement,
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new FuncFilter(elem => elem.Id == refer.ElementId),
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"请选择前进方向终点(剖面看向将会在前进方向左侧)");
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element = doc.GetElement(refer);
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var startPointPicked = refer.GlobalPoint;
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var startProjectPoint = element.GetCurve().Project(startPointPicked).XYZPoint;
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//终点投影
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var forwardPointPicked = refer1.GlobalPoint;
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var forwardProjectPoint = element.GetCurve().Project(forwardPointPicked).XYZPoint;
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//前进方向
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var d = forwardProjectPoint - startProjectPoint;
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//剖面宽度、跨度
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baseLength = d.GetLength();
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//左侧
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lookDirection = XYZ.BasisZ.CrossProduct(forwardProjectPoint - startProjectPoint).Normalize();
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//中点,向查看方向反向移动,用于平行剖面的放置
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placeProjectPoint = (forwardProjectPoint + startProjectPoint) / 2 - lookDirection;
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}
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else
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{
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var refer = uidoc.Selection
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.PickObject(
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ObjectType.PointOnElement,
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new FuncFilter(elem => elem.GetCurve() is Line),
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"请选择放置剖面位置");
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var refer1 = uidoc.Selection
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.PickObject(
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ObjectType.PointOnElement,
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new FuncFilter(elem => elem.Id == refer.ElementId),
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"剖面看向方向和相对剖面放置的深度");
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element = doc.GetElement(refer);
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//正交剖面的放置位置
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var placePointPicked = refer.GlobalPoint;
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placeProjectPoint = element.GetCurve().Project(placePointPicked).XYZPoint;
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//深度的投影
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var lookPointPicked = refer1.GlobalPoint;
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var lookProjectPoint = element.GetCurve().Project(lookPointPicked).XYZPoint;
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depth = placeProjectPoint.DistanceTo(lookProjectPoint);
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//if (locLine.Direction.IsAlmostEqualTo((lookPointPicked - startPointPicked).Normalize()))
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//{
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//}
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lookDirection = (lookProjectPoint - placeProjectPoint).Normalize();
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}
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locLine = element.GetCurve() as Line;
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#region 选择方向
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//var firstTip = "请选择第一个点以确定正交剖面的定位点";
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//var lastTip = "请选择第二个点以确定拉抻的深度";
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//if (IsParallel)
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//{
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// firstTip = "请选择第一个剖面范围水平的边界点";
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// lastTip = "请选择第二个剖面范围水平的边界点";
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//}
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//var firstrefer = uiapp.Selection
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// .PickObject(Autodesk.Revit.UI.Selection.ObjectType.PointOnElement, firstTip);
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//var lastrefer = uiapp.Selection
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// .PickObject(Autodesk.Revit.UI.Selection.ObjectType.PointOnElement, lastTip);
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//var first = firstrefer.GlobalPoint;
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//var last = firstrefer.GlobalPoint;
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//var elementByCurve = uiapp.Document.GetElement(firstrefer);
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//var firstProjectPoint = elementByCurve.GetCurve().Project(first).XYZPoint;
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//var lookProjectPoint = elementByCurve.GetCurve().Project(last).XYZPoint;
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#endregion
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var bb = element.get_BoundingBox(null);
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var minZ = bb.Min.Z;
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var maxZ = bb.Max.Z;
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ViewSection viewSection = null;
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BoundingBoxXYZ sectionBox;
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//transform.x:RightDirection,transform.y:UpDirection=Z轴,transform.z:ViewDirection (r x u=v)
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var t = Transform.Identity;
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Debug.WriteLine($"Length:{baseLength}");
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Debug.WriteLine("拾取对象:");
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Debug.WriteLine($"Min:{bb.Min}");
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Debug.WriteLine($"Max:{bb.Max}");
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//设置定位点
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//t.Origin = line.Evaluate(0.5, true).Flatten();
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t.Origin = placeProjectPoint.Flatten();
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//t.Origin = line.GetEndPoint(0).Flatten();
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Debug.WriteLine("定义剖面:");
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Debug.WriteLine($"Transform.Origin:{t.Origin}");
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t.BasisY = XYZ.BasisZ;//固定朝上UpDirection
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var viewName = $"{element.Category.Name}({element.Id})";
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if (IsParallel)
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{
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//剖面视图中,裁剪框左下角的点
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var min = new XYZ(-(baseLength) / 2, minZ - 10, 0);
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//剖面视图中,裁剪框右上角的点
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var max = new XYZ((baseLength) / 2, maxZ + 10, depth);
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Debug.WriteLine($"Min:{min}");
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Debug.WriteLine($"Max:{max}");
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viewName = $"平行剖面-{viewName}";
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//与生成的最终剖面视图的RightDirection反向(定义Transform)
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t.BasisX = XYZ.BasisZ.CrossProduct(lookDirection).Normalize();
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//与生成的最终剖面视图的ViewDirection反向(定义Transform)
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t.BasisZ = lookDirection;
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Debug.WriteLine($"Transform.BasisX:{t.BasisX}");
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Debug.WriteLine($"Transform.BasisZ:{t.BasisZ}");
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sectionBox = new BoundingBoxXYZ
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{
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Transform = t,
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Min = min,
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Max = max
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};
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}
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else
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{
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//var transform = line.ComputeDerivatives(0.5, true);//求导切向为BasisX
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viewName = $"正交剖面-{viewName}";
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t.BasisX = XYZ.BasisZ.CrossProduct(locLine.Direction).Normalize();
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t.BasisZ = locLine.Direction;
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var min = new XYZ(-10, minZ - 5, 0);
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var max = new XYZ(10, maxZ + 5, depth);
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Debug.WriteLine($"Transform.BasisX:{t.BasisX}");
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Debug.WriteLine($"Transform.BasisZ:{t.BasisZ}");
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try
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{
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sectionBox = new BoundingBoxXYZ
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{
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Transform = t,
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Min = min,
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Max = max
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};
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}
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catch (Exception)
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{
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throw;
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}
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}
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doc.Invoke(
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ts =>
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{
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if (sectionBox == null)
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{
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return;
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}
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//获取剖面图类型
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var viewfamilyType = doc.OfClass<ViewFamilyType>()
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.Cast<ViewFamilyType>()
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.Where(t => t.ViewFamily == ViewFamily.Section)
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.FirstOrDefault();
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viewSection = ViewSection.CreateSection(uidoc.Document, viewfamilyType.Id, sectionBox);
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viewSection.DisplayStyle = DisplayStyle.ShadingWithEdges;
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viewSection.DetailLevel = ViewDetailLevel.Fine;
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var isExistName = false;
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try
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{
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viewSection.Name = viewName;
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}
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catch (Autodesk.Revit.Exceptions.ArgumentException)
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{
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isExistName = true;
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}
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if (isExistName)
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{
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for (var i = 0; i < 100; i++)
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{
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try
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{
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viewSection.Name = $"{viewName} {i + 1}";
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break;
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}
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catch (Autodesk.Revit.Exceptions.ArgumentException)
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{
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}
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}
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}
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ts.Commit();
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if (viewSection != null)
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{
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viewSections.Add(viewSection);
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}
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Debug.WriteLine("生成后:");
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Debug.WriteLine($"CropBox.Origin:{viewSection.CropBox.Transform.Origin}");
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Debug.WriteLine($"CropBox.BasisX:{viewSection.CropBox.Transform.BasisX}");
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Debug.WriteLine($"CropBox.BasisZ:{viewSection.CropBox.Transform.BasisZ}");
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Debug.WriteLine($"CropBox.Min:{viewSection.CropBox.Min}");
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Debug.WriteLine($"CropBox.Max:{viewSection.CropBox.Max}");
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Debug.WriteLine($"RightDirection:{viewSection.RightDirection}");
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Debug.WriteLine($"ViewDirection:{viewSection.ViewDirection}");
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if (viewSection != null)
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{
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uidoc.ActiveView = viewSection;
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uidoc.Selection.SetElementIds([element.Id]);
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}
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}, "创建快速剖面");
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});
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}
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}
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}
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