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246
AntDesignWPF/Helpers/TreeHelper.cs
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246
AntDesignWPF/Helpers/TreeHelper.cs
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namespace AntDesign.WPF.Helpers
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{
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using System.Collections.Generic;
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using System.Windows;
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using System.Windows.Media;
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using System.Windows.Media.Media3D;
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/// <summary>
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/// Helper methods for UI-related tasks.
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/// This class was obtained from Philip Sumi (a fellow WPF Disciples blog)
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/// http://www.hardcodet.net/uploads/2009/06/UIHelper.cs
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/// </summary>
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public static class TreeHelper
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{
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#region Find Parent
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/// <summary>
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/// Finds a parent of a given item on the visual tree.
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/// </summary>
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/// <typeparam name="T">The type of the queried item.</typeparam>
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/// <param name="child">A direct or indirect child of the
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/// queried item.</param>
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/// <returns>The first parent item that matches the submitted
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/// type parameter. If not matching item can be found, a null
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/// reference is being returned.</returns>
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public static T TryFindParent<T>(this DependencyObject child)
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where T : DependencyObject
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{
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//get parent item
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var parentObject = child.GetParentObject();
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//we've reached the end of the tree
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if (parentObject == null) return null;
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//check if the parent matches the type we're looking for
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if (parentObject is T parent)
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{
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return parent;
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}
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else
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{
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//use recursion to proceed with next level
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return parentObject.TryFindParent<T>();
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}
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}
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/// <summary>
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/// This method is an alternative to WPF's
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/// <see cref="VisualTreeHelper.GetParent"/> method, which also
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/// supports content elements. Keep in mind that for content element,
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/// this method falls back to the logical tree of the element!
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/// </summary>
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/// <param name="child">The item to be processed.</param>
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/// <returns>The submitted item's parent, if available. Otherwise
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/// null.</returns>
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public static DependencyObject GetParentObject(this DependencyObject child)
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{
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if (child == null) return null;
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//handle content elements separately
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if (child is ContentElement contentElement)
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{
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var parent = ContentOperations.GetParent(contentElement);
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if (parent != null) return parent;
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return contentElement is FrameworkContentElement fce ? fce.Parent : null;
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}
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//also try searching for parent in framework elements (such as DockPanel, etc)
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if (child is FrameworkElement frameworkElement)
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{
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var parent = frameworkElement.Parent;
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if (parent != null) return parent;
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}
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//if it's not a ContentElement/FrameworkElement, rely on VisualTreeHelper
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return VisualTreeHelper.GetParent(child);
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}
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/// <summary>
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/// Finds all Ancestors of a given item on the visual tree.
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/// </summary>
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/// <param name="child">A node in a visual tree</param>
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/// <returns>All ancestors in visual tree of <paramref name="child"/> element</returns>
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public static IEnumerable<DependencyObject> GetAncestors(this DependencyObject child)
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{
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var parent = VisualTreeHelper.GetParent(child);
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while (parent != null)
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{
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yield return parent;
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parent = VisualTreeHelper.GetParent(parent);
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}
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}
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#endregion
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#region Find children
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/// <summary>
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/// Finds a Child of a given item in the visual tree.
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/// </summary>
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/// <param name="parent">A direct parent of the queried item.</param>
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/// <typeparam name="T">The type of the queried item.</typeparam>
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/// <param name="childName">x:Name or Name of child. </param>
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/// <returns>The first parent item that matches the submitted type parameter.
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/// If not matching item can be found,
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/// a null parent is being returned.</returns>
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public static T FindChild<T>(this DependencyObject parent, string childName)
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where T : DependencyObject
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{
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// Confirm parent and childName are valid.
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if (parent == null) return null;
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T foundChild = null;
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var childrenCount = VisualTreeHelper.GetChildrenCount(parent);
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for (var i = 0; i < childrenCount; i++)
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{
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var child = VisualTreeHelper.GetChild(parent, i);
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// If the child is not of the request child type child
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var childType = child as T;
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if (childType == null)
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{
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// recursively drill down the tree
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foundChild = child.FindChild<T>(childName);
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// If the child is found, break so we do not overwrite the found child.
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if (foundChild != null) break;
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}
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else if (!string.IsNullOrEmpty(childName))
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{
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var frameworkInputElement = child as IFrameworkInputElement;
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// If the child's name is set for search
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if (frameworkInputElement != null && frameworkInputElement.Name == childName)
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{
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// if the child's name is of the request name
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foundChild = (T)child;
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break;
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}
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else
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{
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// recursively drill down the tree
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foundChild = child.FindChild<T>(childName);
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// If the child is found, break so we do not overwrite the found child.
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if (foundChild != null) break;
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}
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}
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else
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{
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// child element found.
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foundChild = (T)child;
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break;
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}
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}
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return foundChild;
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}
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/// <summary>
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/// Analyzes both visual and logical tree in order to find all elements of a given
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/// type that are descendants of the <paramref name="source"/> item.
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/// </summary>
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/// <typeparam name="T">The type of the queried items.</typeparam>
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/// <param name="source">The root element that marks the source of the search. If the
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/// source is already of the requested type, it will not be included in the result.</param>
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/// <returns>All descendants of <paramref name="source"/> that match the requested type.</returns>
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public static IEnumerable<T> FindChildren<T>(this DependencyObject source) where T : DependencyObject
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{
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if (source != null)
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{
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var childs = source.GetChildObjects();
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foreach (var child in childs)
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{
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//analyze if children match the requested type
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if (child != null && child is T)
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{
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yield return (T)child;
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}
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//recurse tree
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foreach (var descendant in child.FindChildren<T>())
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{
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yield return descendant;
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}
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}
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}
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}
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/// <summary>
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/// This method is an alternative to WPF's
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/// <see cref="VisualTreeHelper.GetChild"/> method, which also
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/// supports content elements. Keep in mind that for content elements,
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/// this method falls back to the logical tree of the element.
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/// </summary>
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/// <param name="parent">The item to be processed.</param>
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/// <param name="forceUsingTheVisualTreeHelper">Sometimes it's better to search in the VisualTree (e.g. in tests)</param>
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/// <returns>The submitted item's child elements, if available.</returns>
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public static IEnumerable<DependencyObject> GetChildObjects(this DependencyObject parent, bool forceUsingTheVisualTreeHelper = false)
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{
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if (parent == null) yield break;
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if (!forceUsingTheVisualTreeHelper && (parent is ContentElement || parent is FrameworkElement))
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{
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//use the logical tree for content / framework elements
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foreach (var obj in LogicalTreeHelper.GetChildren(parent))
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{
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var depObj = obj as DependencyObject;
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if (depObj != null) yield return (DependencyObject)obj;
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}
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}
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else if (parent is Visual || parent is Visual3D)
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{
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//use the visual tree per default
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var count = VisualTreeHelper.GetChildrenCount(parent);
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for (var i = 0; i < count; i++)
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{
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yield return VisualTreeHelper.GetChild(parent, i);
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}
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}
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}
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#endregion
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#region Find From Point
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/// <summary>
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/// Tries to locate a given item within the visual tree,
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/// starting with the dependency object at a given position.
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/// </summary>
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/// <typeparam name="T">The type of the element to be found
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/// on the visual tree of the element at the given location.</typeparam>
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/// <param name="reference">The main element which is used to perform
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/// hit testing.</param>
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/// <param name="point">The position to be evaluated on the origin.</param>
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public static T TryFindFromPoint<T>(UIElement reference, Point point)
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where T : DependencyObject
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{
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if (!(reference.InputHitTest(point) is DependencyObject element)) return null;
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else if (element is T) return (T)element;
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else return element.TryFindParent<T>();
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}
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#endregion
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}
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}
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