更新整理
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141
ShrlAlgoToolkit.Revit/Assists/GeometryAssist.cs
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141
ShrlAlgoToolkit.Revit/Assists/GeometryAssist.cs
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using Autodesk.Revit.DB;
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namespace ShrlAlgoToolkit.Revit.Assists
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{
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internal class GeometryAssist
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{
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public static void CreateDirectShape(
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Document doc,
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List<XYZ> vertices,
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List<Face> faces,
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ElementId graphicsStyleId,
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ElementId categoryId,
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string appGuid,
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string shapeName
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)
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{
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var nFaces = 0;
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var builder = new TessellatedShapeBuilder { LogString = shapeName };
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var corners = new List<XYZ>();
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builder.OpenConnectedFaceSet(false);
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foreach (var f in faces)
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{
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builder.LogInteger = nFaces;
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//if (corners.Capacity < f.Indices.Count)//设置corner的Capacity值,减少内存开销
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//{
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// corners = new ErrorModels<XYZ>(f.Indices.Count);
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//}
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//corners.Clear();
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//foreach (Index i in f.Indices)
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//{
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// if (i.vertex >= vertices.Count)
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// {
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// return;
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// }
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// corners.Add(vertices[i.vertex]);
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//}
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try
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{
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builder.AddFace(new TessellatedFace(corners, ElementId.InvalidElementId));
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}
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catch (Autodesk.Revit.Exceptions.ArgumentException) { }
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}
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builder.CloseConnectedFaceSet();
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builder.Target = TessellatedShapeBuilderTarget.AnyGeometry;
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builder.Fallback = TessellatedShapeBuilderFallback.Mesh;
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builder.GraphicsStyleId = graphicsStyleId;
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builder.Build();
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var ds = DirectShape.CreateElement(doc, categoryId);
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ds.ApplicationId = appGuid;
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ds.ApplicationDataId = shapeName;
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ds.SetShape(builder.GetBuildResult().GetGeometricalObjects());
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ds.Name = shapeName;
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}
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//public BRepBuilder CreateGeo()
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//{
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//BRepBuilder bRepBuilder=new BRepBuilder(BRepType.Solid);
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//BRepBuilderEdgeGeometry.Create();
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//BRepBuilderSurfaceGeometry.Create();
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//BRepBuilderSurfaceGeometry.CreateNURBSSurface();
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//}
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public static void CreateDirectShapeFromCylinder(Document doc)
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{
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// Naming convention for faces and edges: we assume that x is to the left and pointing down, y is horizontal and pointing to the right, z is up
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var brepBuilder = new BRepBuilder(BRepType.Solid);
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// The surfaces of the four faces.
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var basis = new Frame(new XYZ(50, -100, 0), new XYZ(0, 1, 0), new XYZ(-1, 0, 0), new XYZ(0, 0, 1));
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var cylSurf = CylindricalSurface.Create(basis, 50);
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var top = Plane.CreateByNormalAndOrigin(new XYZ(0, 0, 1), new XYZ(0, 0, 100)); // normal points outside the cylinder
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var bottom = Plane.CreateByNormalAndOrigin(new XYZ(0, 0, 1), new XYZ(0, 0, 0)); // normal points inside the cylinder
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// Add the four faces
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var frontCylFaceId = brepBuilder.AddFace(BRepBuilderSurfaceGeometry.Create(cylSurf, null), false);
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var backCylFaceId = brepBuilder.AddFace(BRepBuilderSurfaceGeometry.Create(cylSurf, null), false);
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var topFaceId = brepBuilder.AddFace(BRepBuilderSurfaceGeometry.Create(top, null), false);
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var bottomFaceId = brepBuilder.AddFace(BRepBuilderSurfaceGeometry.Create(bottom, null), true);
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// Geometry for the four semi-circular edges and two vertical linear edges
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var frontEdgeBottom = BRepBuilderEdgeGeometry.Create(Arc.Create(new XYZ(0, -100, 0), new XYZ(100, -100, 0), new XYZ(50, -50, 0)));
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var backEdgeBottom = BRepBuilderEdgeGeometry.Create(Arc.Create(new XYZ(100, -100, 0), new XYZ(0, -100, 0), new XYZ(50, -150, 0)));
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var frontEdgeTop = BRepBuilderEdgeGeometry.Create(Arc.Create(new XYZ(0, -100, 100), new XYZ(100, -100, 100), new XYZ(50, -50, 100)));
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var backEdgeTop = BRepBuilderEdgeGeometry.Create(Arc.Create(new XYZ(0, -100, 100), new XYZ(100, -100, 100), new XYZ(50, -150, 100)));
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var linearEdgeFront = BRepBuilderEdgeGeometry.Create(new XYZ(100, -100, 0), new XYZ(100, -100, 100));
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var linearEdgeBack = BRepBuilderEdgeGeometry.Create(new XYZ(0, -100, 0), new XYZ(0, -100, 100));
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// Add the six edges
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var frontEdgeBottomId = brepBuilder.AddEdge(frontEdgeBottom);
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var frontEdgeTopId = brepBuilder.AddEdge(frontEdgeTop);
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var linearEdgeFrontId = brepBuilder.AddEdge(linearEdgeFront);
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var linearEdgeBackId = brepBuilder.AddEdge(linearEdgeBack);
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var backEdgeBottomId = brepBuilder.AddEdge(backEdgeBottom);
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var backEdgeTopId = brepBuilder.AddEdge(backEdgeTop);
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// Loops of the four faces
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var loopIdTop = brepBuilder.AddLoop(topFaceId);
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var loopIdBottom = brepBuilder.AddLoop(bottomFaceId);
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var loopIdFront = brepBuilder.AddLoop(frontCylFaceId);
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var loopIdBack = brepBuilder.AddLoop(backCylFaceId);
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// Add coedges for the loop of the front face
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brepBuilder.AddCoEdge(loopIdFront, linearEdgeBackId, false);
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brepBuilder.AddCoEdge(loopIdFront, frontEdgeTopId, false);
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brepBuilder.AddCoEdge(loopIdFront, linearEdgeFrontId, true);
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brepBuilder.AddCoEdge(loopIdFront, frontEdgeBottomId, true);
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brepBuilder.FinishLoop(loopIdFront);
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brepBuilder.FinishFace(frontCylFaceId);
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// Add coedges for the loop of the back face
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brepBuilder.AddCoEdge(loopIdBack, linearEdgeBackId, true);
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brepBuilder.AddCoEdge(loopIdBack, backEdgeBottomId, true);
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brepBuilder.AddCoEdge(loopIdBack, linearEdgeFrontId, false);
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brepBuilder.AddCoEdge(loopIdBack, backEdgeTopId, true);
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brepBuilder.FinishLoop(loopIdBack);
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brepBuilder.FinishFace(backCylFaceId);
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// Add coedges for the loop of the top face
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brepBuilder.AddCoEdge(loopIdTop, backEdgeTopId, false);
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brepBuilder.AddCoEdge(loopIdTop, frontEdgeTopId, true);
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brepBuilder.FinishLoop(loopIdTop);
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brepBuilder.FinishFace(topFaceId);
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// Add coedges for the loop of the bottom face
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brepBuilder.AddCoEdge(loopIdBottom, frontEdgeBottomId, false);
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brepBuilder.AddCoEdge(loopIdBottom, backEdgeBottomId, false);
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brepBuilder.FinishLoop(loopIdBottom);
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brepBuilder.FinishFace(bottomFaceId);
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brepBuilder.Finish();
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using var tr = new Transaction(doc, "Create a DirectShape");
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tr.Start();
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var ds = DirectShape.CreateElement(doc, new ElementId(BuiltInCategory.OST_GenericModel));
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ds.SetShape(brepBuilder);
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tr.Commit();
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}
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}
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}
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