增加保温层和整理管线的功能,修复自动保存功能等修复多个bug
This commit is contained in:
60
Sai.RvKits/Properties/Resources.Designer.cs
generated
60
Sai.RvKits/Properties/Resources.Designer.cs
generated
@@ -60,6 +60,26 @@ namespace Sai.RvKits.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap add_insulation_16px {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("add_insulation_16px", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap add_insulation_32px {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("add_insulation_32px", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
@@ -190,6 +210,46 @@ namespace Sai.RvKits.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrange_mep_16px {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrange_mep_16px", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrange_mep_16px1 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrange_mep_16px1", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrange_mep_32px {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrange_mep_32px", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrange_mep_32px1 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrange_mep_32px1", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
|
||||
@@ -280,6 +280,12 @@
|
||||
<data name="rotate_instance_32px" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\rotate_instance_32px.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrange_mep_16px" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrange_mep_16px.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrange_mep_32px" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrange_mep_32px.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="flip_workplane_16px" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\flip_workplane_16px.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
@@ -487,4 +493,16 @@
|
||||
<data name="top_elev_32px" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\top_elev_32px.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="add_insulation_16px" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\add_insulation_16px.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="add_insulation_32px" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\add_insulation_32px.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrange_mep_16px1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrange_mep_16px.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrange_mep_32px1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrange_mep_32px.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
||||
28
Sai.RvKits/Properties/Settings.Designer.cs
generated
28
Sai.RvKits/Properties/Settings.Designer.cs
generated
@@ -133,19 +133,7 @@ namespace Sai.RvKits.Properties {
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("True")]
|
||||
public bool AutoSave {
|
||||
get {
|
||||
return ((bool)(this["AutoSave"]));
|
||||
}
|
||||
set {
|
||||
this["AutoSave"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("10")]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("5")]
|
||||
public int AutoSaveIntervalTime {
|
||||
get {
|
||||
return ((int)(this["AutoSaveIntervalTime"]));
|
||||
@@ -157,19 +145,7 @@ namespace Sai.RvKits.Properties {
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("False")]
|
||||
public bool TimerSubscribed {
|
||||
get {
|
||||
return ((bool)(this["TimerSubscribed"]));
|
||||
}
|
||||
set {
|
||||
this["TimerSubscribed"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("False")]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("True")]
|
||||
public bool IsActiveAutoSave {
|
||||
get {
|
||||
return ((bool)(this["IsActiveAutoSave"]));
|
||||
|
||||
@@ -29,17 +29,11 @@
|
||||
<Setting Name="DockPaneGuid" Type="System.String" Scope="User">
|
||||
<Value Profile="(Default)">2ab776b4-b3fc-4810-8f44-ab5f1c9f5fa8</Value>
|
||||
</Setting>
|
||||
<Setting Name="AutoSave" Type="System.Boolean" Scope="User">
|
||||
<Value Profile="(Default)">True</Value>
|
||||
</Setting>
|
||||
<Setting Name="AutoSaveIntervalTime" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">10</Value>
|
||||
</Setting>
|
||||
<Setting Name="TimerSubscribed" Type="System.Boolean" Scope="User">
|
||||
<Value Profile="(Default)">False</Value>
|
||||
<Value Profile="(Default)">5</Value>
|
||||
</Setting>
|
||||
<Setting Name="IsActiveAutoSave" Type="System.Boolean" Scope="User">
|
||||
<Value Profile="(Default)">False</Value>
|
||||
<Value Profile="(Default)">True</Value>
|
||||
</Setting>
|
||||
</Settings>
|
||||
</SettingsFile>
|
||||
Reference in New Issue
Block a user