This commit is contained in:
GG Z
2025-07-31 20:12:24 +08:00
parent 4f6cd2137c
commit f209e7d3ad
426 changed files with 15854 additions and 6612 deletions

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using System.Reflection;
using System.Windows;
using System.Windows.Markup;
namespace AntDesignWPF.Appearance;
[Localizability(LocalizationCategory.Ignore)]
[Ambient]
[UsableDuringInitialization(true)]
public class ControlsDictionary : ResourceDictionary
{
private string DictionaryUri => $"pack://application:,,,/{Assembly.GetExecutingAssembly().GetName().Name};component/Themes/Generic.xaml";
/// <summary>
/// 初始化一个新实例<see cref="ControlsDictionary"/>类。 控件字典的默认构造函数定义<see cref="ResourceDictionary.Source"/>
/// </summary>
public ControlsDictionary() { Source = new Uri(DictionaryUri, UriKind.Absolute); }
}

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using System.Collections.ObjectModel;
using System.Linq;
using System.Reflection;
using AntDesignWPF.Extensions;
namespace AntDesignWPF.Appearance;
/// <summary>
/// 管理资源字典
/// </summary>
internal class ResourceDictionaryManager
{
/// <summary>
/// 获取命名空间,例如正在搜索的资源库。
/// </summary>
private string SearchNamespace { get; } = Assembly.GetExecutingAssembly().GetName().Name;
/// <summary>
/// 查找资源 <see cref="ResourceDictionary"/>
/// </summary>
/// <param name="resourceLookup">任何部分的资源名称。</param>
/// <returns><see cref="ResourceDictionary"/>, <see langword="null"/>如果不存在返回null</returns>
public ResourceDictionary? LookupDictionary(string resourceLookup)
{
Collection<ResourceDictionary> applicationDictionaries = ThemeManager.Current.Resources.MergedDictionaries;
if (applicationDictionaries.Count == 0)
{
return null;
}
foreach (ResourceDictionary t in applicationDictionaries)
{
string resourceDictionaryUri;
if (t?.Source != null)
{
resourceDictionaryUri = t.Source.ToString();
if (resourceDictionaryUri.Contains(SearchNamespace, StringComparison.OrdinalIgnoreCase) &&
resourceDictionaryUri.Contains(resourceLookup, StringComparison.OrdinalIgnoreCase))
{
return t;
}
}
foreach (ResourceDictionary? t1 in t!.MergedDictionaries)
{
if (t1?.Source == null)
{
continue;
}
resourceDictionaryUri = t1.Source.ToString();
if (resourceDictionaryUri.Contains(SearchNamespace, StringComparison.OrdinalIgnoreCase)&&
resourceDictionaryUri.Contains(resourceLookup, StringComparison.OrdinalIgnoreCase))
{
return t1;
}
continue;
}
}
return null;
}
/// <summary>
/// 更新应用程序中的资源字典
/// </summary>
/// <param name="resourceLookup">要查找的资源名称的一部分</param>
/// <param name="newResourceUri">用于替换的新资源的有效Uri</param>
/// <returns>如果字典Uri已更新则返回true否则返回false</returns>
public bool UpdateDictionary(string resourceLookup, Uri? newResourceUri)
{
// 获取应用程序的合并资源字典集合
var applicationDictionaries = ThemeManager
.Current
.Resources
.MergedDictionaries;
// 如果没有资源字典或新的Uri为空则返回false
if (applicationDictionaries.Count == 0 || newResourceUri is null)
{
return false;
}
// 遍历顶层资源字典
for (var i = 0; i < applicationDictionaries.Count; i++)
{
string sourceUri;
// 检查当前资源字典是否有Source
if (applicationDictionaries[i]?.Source != null)
{
sourceUri = applicationDictionaries[i].Source.ToString();
// 检查资源Uri是否匹配搜索条件
if (sourceUri.Contains(SearchNamespace, StringComparison.OrdinalIgnoreCase) &&
sourceUri.Contains(resourceLookup, StringComparison.OrdinalIgnoreCase))
{
// 使用新的Uri更新资源字典
applicationDictionaries[i] = new() { Source = newResourceUri };
return true;
}
}
// 遍历合并的子资源字典
for (var j = 0; j < applicationDictionaries[i].MergedDictionaries.Count; j++)
{
if (applicationDictionaries[i].MergedDictionaries[j]?.Source == null)
{
continue;
}
sourceUri = applicationDictionaries[i].MergedDictionaries[j].Source.ToString();
// 检查子资源字典Uri是否匹配搜索条件
if (sourceUri.Contains(SearchNamespace, StringComparison.OrdinalIgnoreCase) &&
sourceUri.Contains(resourceLookup, StringComparison.OrdinalIgnoreCase))
{
// 使用新的Uri更新子资源字典
applicationDictionaries[i].MergedDictionaries[j] = new ResourceDictionary { Source = newResourceUri };
return true;
}
continue;
}
}
// 未找到匹配的资源字典返回false
return false;
}
}

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using System.Reflection;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using AntDesignWPF.Extensions;
namespace AntDesignWPF.Appearance;
/// <summary>
/// 允许通过交换包含动态资源的资源字典来管理应用程序主题。
/// </summary>
/// <example>
/// <code lang="csharp"> ThemeManager.ChangeAppTheme( ThemeMode.Light );</code> <code lang="csharp"> if
/// (ThemeManager.GetAppTheme() == ThemeMode.Dark) { ThemeManager.ChangeAppTheme(
/// ThemeMode.Light ); }</code> <code> ThemeManager.Changed += (theme, accent) => {
/// Debug.WriteLine($"Application theme changed to {theme.ToString()}"); };</code>
/// </example>
public class ThemeManager
{
internal static string LibraryNamespace => Assembly.GetExecutingAssembly().GetName().Name;
public static string ThemesDictionaryPath => $"pack://application:,,,/{LibraryNamespace};component/Themes/";
private static ThemeMode _activeThemeMode = ThemeMode.Light;
private static ThemePalette _activeThemePalette = ThemePalette.DaybreakBlue;
public static event Action<ThemeMode>? ThemeModeChanged;
public static event Action<ThemePalette>? ThemePaletteChanged;
#region Animation
private static Task AnimateBrushColorAsync(SolidColorBrush brush, Color toColor, int durationMs = 500)
{
if (brush.IsFrozen)
return Task.CompletedTask; // 冻结的Brush无法动画直接返回完成的Task
var tcs = new TaskCompletionSource<bool>();
var anim = new ColorAnimation
{
To = toColor,
Duration = TimeSpan.FromMilliseconds(durationMs),
EasingFunction = new CubicEase { EasingMode = EasingMode.EaseInOut },
FillBehavior = FillBehavior.HoldEnd
};
// 在动画完成时标记任务完成
anim.Completed += (s, e) => tcs.SetResult(true);
brush.BeginAnimation(SolidColorBrush.ColorProperty, anim);
return tcs.Task;
}
/// <summary>
/// 动画过渡
/// </summary>
/// <param name="themeUri"></param>
public void ChangeTheme(Uri themeUri)
{
// 1. 加载目标主题的资源字典,但先不合并
ResourceDictionary newTheme = new ResourceDictionary { Source = themeUri };
// 2. 遍历新主题中的画刷资源
foreach (var key in newTheme.Keys)
{
// 只处理 SolidColorBrush
if (newTheme[key] is SolidColorBrush newBrush)
{
// 3. 在当前的应用程序资源中找到同名的画刷
var currentBrush = Application.Current.Resources[key] as SolidColorBrush;
if (currentBrush != null)
{
// 4. 创建颜色动画
var colorAnimation = new ColorAnimation
{
From = currentBrush.Color,
To = newBrush.Color,
Duration = new Duration(TimeSpan.FromMilliseconds(300)), // 动画时长
EasingFunction = new QuarticEase { EasingMode = EasingMode.EaseInOut } // 缓动函数,使动画更自然
};
// 5. 对当前画刷的 Color 属性应用动画
currentBrush.BeginAnimation(SolidColorBrush.ColorProperty, colorAnimation);
}
}
}
}
#endregion
/// <summary>
/// 将资源应用于 <paramref name="frameworkElement"/>.
/// </summary>
public static void ApplyResourcesToElement(FrameworkElement frameworkElement)
{
if (frameworkElement.Resources.MergedDictionaries.Count <
ThemeManager.Current.Resources.MergedDictionaries.Count)
{
foreach (var dictionary in ThemeManager.Current.Resources.MergedDictionaries)
{
frameworkElement.Resources.MergedDictionaries.Add(dictionary);
}
}
}
public static void SwitchThemePalette(ThemePalette themePalette)
{
if (themePalette == ThemePalette.DaybreakBlue)
{
return;
}
}
/// <summary>
/// 更改当前应用程序主题。
/// </summary>
/// <param name="themeMode">要设置的主题</param>
/// <param name="backgroundEffect">是否应用自定义背景效果。</param>
/// <param name="updateAccent">是否应更改颜色强调。</param>
public static void SwitchThemeMode(ThemeMode themeMode)
{
if (themeMode == _activeThemeMode)
{
return;
}
ResourceDictionaryManager appDictionaries = new();
var themeDictionaryName = themeMode switch
{
ThemeMode.Light => "Light",
ThemeMode.Dark => "Dark",
_ => throw new NotImplementedException(),
};
//ApplyThemeWithAnimation(applicationTheme);
if (!appDictionaries.UpdateDictionary(
"themes",
new Uri($"{ThemesDictionaryPath}{themeDictionaryName}.xaml", UriKind.Absolute)))
{
return;
}
_activeThemeMode = themeMode;
ThemeModeChanged?.Invoke(themeMode);
}
/// <summary>
/// 获取当前设置的应用程序主题。
/// </summary>
/// <returns><see cref="ThemeMode.Unknow"/> if something goes wrong.</returns>
public static ThemeMode GetAppTheme()
{
if (_activeThemeMode == ThemeMode.Light)
{
ResourceDictionaryManager appDictionaries = new();
var themeDictionary = appDictionaries.LookupDictionary("themes");
if (themeDictionary == null)
{
return ThemeMode.Light;
}
var themeUri = themeDictionary.Source.ToString();
if (themeUri.Contains("light", StringComparison.OrdinalIgnoreCase))
{
_activeThemeMode = ThemeMode.Light;
}
if (themeUri.Contains("dark", StringComparison.OrdinalIgnoreCase))
{
_activeThemeMode = ThemeMode.Dark;
}
}
return _activeThemeMode;
}
#region UiApplication
private static ThemeManager? _themeManagerInstance;
private readonly Application? application;
private Window? mainWindow;
private ResourceDictionary? resources;
/// <summary>
/// 初始化 <see cref="ThemeManager"/> 实例.
/// </summary>
private ThemeManager(Application? application)
{
if (application is null)
{
return;
}
if (!ApplicationHasResources(application))
{
return;
}
this.application = application;
System.Diagnostics.Debug
.WriteLine($"INFO | {typeof(ThemeManager)} application is {this.application}", "AntDesignWPF");
}
private static bool ApplicationHasResources(Application? application)
{
return application!
.Resources.MergedDictionaries
.Where(e => e.Source is not null)
.Any(
e => e.Source
.ToString()
.Contains(ThemeManager.LibraryNamespace, StringComparison.OrdinalIgnoreCase));
}
/// <summary>
/// 将应用程序的 变为 shutdown 模式。
/// </summary>
public void Shutdown() { application?.Shutdown(); }
/// <summary>
/// 获取或设置应用程序的资源。
/// </summary>
public object TryFindResource(object resourceKey) { return Resources[resourceKey]; }
/// <summary>
/// 获取当前UI应用程序。
/// </summary>
public static ThemeManager Current
{
get
{
_themeManagerInstance ??= new ThemeManager(Application.Current);
return _themeManagerInstance;
}
}
/// <summary>
/// 获取或设置应用程序的主窗口。
/// </summary>
public Window? MainWindow
{
get => application?.MainWindow ?? mainWindow;
set
{
if (application != null)
{
application.MainWindow = value;
}
mainWindow = value;
}
}
/// <summary>
/// 获取或设置应用程序的资源。
/// </summary>
public ResourceDictionary Resources
{
get
{
if (resources is null)
{
resources = [];
try
{
var themesDictionary = new ThemesDictionary();
var controlsDictionary = new ControlsDictionary();
resources.MergedDictionaries.Add(themesDictionary);
resources.MergedDictionaries.Add(controlsDictionary);
}
catch
{
}
}
return application?.Resources ?? resources;
}
set
{
if (application is not null)
{
application.Resources = value;
}
resources = value;
}
}
#endregion
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AntDesignWPF.Appearance;
public enum ThemeMode
{
Light,
Dark
}
public enum ThemePalette
{
[Description("薄暮红")]
DustRed,
[Description("火山红")]
Volcano,
[Description("日落橙")]
SunsetOrange,
[Description("金盏花")]
CalendulaGold,
[Description("日出黄")]
SunriseYellow,
[Description("青柠绿")]
Lime,
[Description("极光绿")]
PolarGreen,
[Description("明青")]
Cyan,
[Description("拂晓蓝")]
DaybreakBlue,
[Description("极客蓝")]
GeekBlue,
[Description("酱紫")]
GoldenPurple,
[Description("法式洋红")]
Magenta,
}

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using System.Windows.Markup;
namespace AntDesignWPF.Appearance;
/// <summary>
/// 提供一个字典实现,其中包含组件和其他设备使用的主题资源。
/// </summary>
[Localizability(LocalizationCategory.Ignore)]
[Ambient]
[UsableDuringInitialization(true)]
public class ThemesDictionary : ResourceDictionary
{
public ThemesDictionary() { SetSourceBasedOnSelectedTheme(ThemeMode.Light); }
private void SetSourceBasedOnSelectedTheme(ThemeMode? selectedApplicationTheme)
{
var themeName = selectedApplicationTheme switch
{
ThemeMode.Light => "Light",
ThemeMode.Dark => "Dark",
_ => "Light",
};
Source = new Uri($"{ThemeManager.ThemesDictionaryPath}{themeName}.xaml", UriKind.Absolute);
}
/// <summary>
/// 设置默认应用程序主题。
/// </summary>
public ThemeMode Theme { set => SetSourceBasedOnSelectedTheme(value); }
}