namespace WPFluent.Hardware;
///
/// An value whose high-order word corresponds to the rendering tier for the current thread.
/// Starting in the .NET Framework 4, rendering tier 1 has been redefined to only include graphics hardware that
/// supports DirectX 9.0 or greater. Graphics hardware that supports DirectX 7 or 8 is now defined as rendering tier
/// 0.
///
public enum RenderingTier
{
///
/// No graphics hardware acceleration is available for the application on the device. All graphics features use
/// software acceleration. The DirectX version level is less than version 9.0.
///
NoAcceleration = 0x0,
///
/// Most of the graphics features of WPF will use hardware acceleration if the necessary system resources are
/// available and have not been exhausted. This corresponds to a DirectX version that is greater than or equal to
/// 9.0.
///
PartialAcceleration = 0x1,
///
/// Most of the graphics features of WPF will use hardware acceleration provided the necessary system resources have
/// not been exhausted. This corresponds to a DirectX version that is greater than or equal to 9.0.
///
FullAcceleration = 0x2,
}