namespace WPFluent.Hardware; /// /// An value whose high-order word corresponds to the rendering tier for the current thread. /// Starting in the .NET Framework 4, rendering tier 1 has been redefined to only include graphics hardware that /// supports DirectX 9.0 or greater. Graphics hardware that supports DirectX 7 or 8 is now defined as rendering tier /// 0. /// public enum RenderingTier { /// /// No graphics hardware acceleration is available for the application on the device. All graphics features use /// software acceleration. The DirectX version level is less than version 9.0. /// NoAcceleration = 0x0, /// /// Most of the graphics features of WPF will use hardware acceleration if the necessary system resources are /// available and have not been exhausted. This corresponds to a DirectX version that is greater than or equal to /// 9.0. /// PartialAcceleration = 0x1, /// /// Most of the graphics features of WPF will use hardware acceleration provided the necessary system resources have /// not been exhausted. This corresponds to a DirectX version that is greater than or equal to 9.0. /// FullAcceleration = 0x2, }