139 lines
5.2 KiB
C#
139 lines
5.2 KiB
C#
using System.Windows.Media.Animation;
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namespace NeoUI.Behaviors;
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/// <summary>
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/// ListBoxSlideBehavior 类提供了附加属性 EnableSlideAnimation,用于控制 ListBox 控件是否启用滑动动画效果。
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/// 通过设置该属性,可以为 ListBox 添加平滑的滑动过渡效果,增强用户体验。
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/// </summary>
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public static class ListBoxSlideBehavior
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{
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/// <summary>
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/// 获取指定对象的滑动动画启用状态。
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/// </summary>
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/// <param name="obj">要获取属性值的对象。</param>
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/// <returns>如果为 true,则表示启用了滑动动画;否则为 false。</returns>
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public static bool GetEnableSlideAnimation(DependencyObject obj)
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{
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return (bool)obj.GetValue(EnableSlideAnimationProperty);
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}
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/// <summary>
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/// 设置指定对象的滑动动画启用状态。
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/// </summary>
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/// <param name="obj">要设置属性值的对象。</param>
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/// <param name="value">一个布尔值,表示是否启用滑动动画。如果为 true,则启用滑动动画;否则不启用。</param>
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public static void SetEnableSlideAnimation(DependencyObject obj, bool value)
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{
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obj.SetValue(EnableSlideAnimationProperty, value);
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}
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/// <summary>
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/// 用于控制 ListBox 控件是否启用滑动动画效果的依赖属性。通过设置此属性,可以为 ListBox 添加平滑的滑动过渡效果,从而增强用户体验。
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/// </summary>
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public static readonly DependencyProperty EnableSlideAnimationProperty =
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DependencyProperty.RegisterAttached("EnableSlideAnimation", typeof(bool), typeof(ListBoxSlideBehavior), new PropertyMetadata(false, OnEnableSlideAnimationChanged));
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private static void OnEnableSlideAnimationChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
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{
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if (d is not ListBox listBox) return;
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if ((bool)e.NewValue)
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{
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listBox.Loaded += ListBox_Loaded;
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listBox.SelectionChanged += ListBox_SelectionChanged;
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}
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else
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{
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listBox.Loaded -= ListBox_Loaded;
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listBox.SelectionChanged -= ListBox_SelectionChanged;
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}
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}
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private static void ListBox_Loaded(object sender, RoutedEventArgs e)
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{
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var listBox = sender as ListBox;
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if (listBox != null && listBox.IsVisible)
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{
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UpdateIndicator(listBox, false);
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}
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}
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private static void ListBox_SelectionChanged(object sender, SelectionChangedEventArgs e)
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{
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var listBox = sender as ListBox;
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if (listBox != null && listBox.IsLoaded)
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{
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UpdateIndicator(listBox, true);
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}
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}
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private static void UpdateIndicator(ListBox? listBox, bool useAnimation)
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{
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if (listBox?.SelectedItem == null) return;
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var indicator = listBox.Template.FindName("PART_SelectionIndicator", listBox) as FrameworkElement;
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var itemsPresenter = FindVisualChild<ItemsPresenter>(listBox);
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if (indicator == null || itemsPresenter == null) return;
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var selectedItemUI = listBox.ItemContainerGenerator.ContainerFromItem(listBox.SelectedItem) as FrameworkElement;
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if (selectedItemUI == null) return;
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var position = selectedItemUI.TransformToAncestor(itemsPresenter).Transform(new Point(0, 0));
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indicator.Width = selectedItemUI.ActualWidth;
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indicator.Height = selectedItemUI.ActualHeight;
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var transform = indicator.RenderTransform as TranslateTransform;
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// 如果 transform 为 null,或者它是一个被冻结的(只读)实例,
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// 那么我们就需要创建一个新的、可写的实例来替换它。
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if (transform == null || transform.IsFrozen)
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{
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transform = new TranslateTransform();
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indicator.RenderTransform = transform;
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}
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if (useAnimation)
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{
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var animationX = new DoubleAnimation(position.X, new Duration(TimeSpan.FromMilliseconds(300)))
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{
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EasingFunction = new CubicEase { EasingMode = EasingMode.EaseOut }
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};
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var animationY = new DoubleAnimation(position.Y, new Duration(TimeSpan.FromMilliseconds(300)))
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{
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EasingFunction = new CubicEase { EasingMode = EasingMode.EaseOut }
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};
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transform.BeginAnimation(TranslateTransform.XProperty, animationX);
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transform.BeginAnimation(TranslateTransform.YProperty, animationY);
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}
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else
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{
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// 现在 transform 保证是可写的,所以这里不会再抛出异常
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transform.X = position.X;
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transform.Y = position.Y;
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}
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}
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private static T? FindVisualChild<T>(DependencyObject? parent) where T : Visual
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{
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if (parent == null) return null;
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for (var i = 0; i < VisualTreeHelper.GetChildrenCount(parent); i++)
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{
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var child = VisualTreeHelper.GetChild(parent, i);
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if (child is T correctlyTyped)
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{
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return correctlyTyped;
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}
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var descendent = FindVisualChild<T>(child);
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if (descendent != null)
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{
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return descendent;
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}
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}
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return null;
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}
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}
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