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Shrlalgo.RvKits/WPFluent/Input/IRelayCommand{T}.cs

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using System.Windows.Input;
namespace WPFluent.Input;
/// <summary>
/// A generic interface representing a more specific version of <see cref="IRelayCommand"/>.
/// </summary>
/// <typeparam name="T">The type used as argument for the interface methods.</typeparam>
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internal interface IRelayCommand<in T> : IRelayCommand
{
/// <summary>
/// Provides a strongly-typed variant of <see cref="ICommand.CanExecute(object)"/>.
/// </summary>
/// <param name="parameter">The input parameter.</param>
/// <returns>Whether or not the current command can be executed.</returns>
/// <remarks>Use this overload to avoid boxing, if <typeparamref name="T"/> is a value type.</remarks>
bool CanExecute(T? parameter);
/// <summary>
/// Provides a strongly-typed variant of <see cref="ICommand.Execute(object)"/>.
/// </summary>
/// <param name="parameter">The input parameter.</param>
/// <remarks>Use this overload to avoid boxing, if <typeparamref name="T"/> is a value type.</remarks>
void Execute(T? parameter);
}