整理代码
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using System.Xml.Serialization;
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namespace ShrlAlgo.RvKits.RvIndependent.MetroGauges.LandXMLData
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{
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[XmlType("CgPoint")]
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public class CgPoint : TextPoint3D
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{
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[XmlAttribute("name")]
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public string Name { get; set; }
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[XmlAttribute("code")]
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public string Code { get; set; }
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[XmlAttribute("pntRef")]
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public string PntRef { get; set; }
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public override bool Equals(object obj)
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{
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return this == (CgPoint)obj;
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}
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public override int GetHashCode()
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{
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return base.GetHashCode();
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}
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public static bool operator ==(CgPoint p1, CgPoint p2)
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{
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return p1 == p2 && (p1 == null || (p1.Name == p2.Name && p1.Code == p2.Code && p1.PntRef == p2.PntRef));
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}
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public static bool operator !=(CgPoint p1, CgPoint p2)
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{
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return p1 != p2 || (p1 != null && p1.Name != p2.Name && p1.Code != p2.Code && p1.PntRef != p2.PntRef);
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}
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}
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}
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