整理控件库

This commit is contained in:
GG Z
2025-05-05 17:04:06 +08:00
parent 74532b77be
commit 3eaad7566e
283 changed files with 2156 additions and 17846 deletions

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@@ -17,12 +17,6 @@ internal static class DpiHelper
/// </summary>
internal const int DefaultDpi = 96;
[ThreadStatic]
private static Matrix _transformToDevice;
[ThreadStatic]
private static Matrix _transformToDip;
public static float ScaleX => GetScale().X;
public static float ScaleY => GetScale().Y;
@@ -35,165 +29,4 @@ internal static class DpiHelper
return new(scaleX / 96f, scaleY / 96f);
}
/// <summary>
/// Convert a point in system coordinates to a point in device independent pixels (1/96").
/// </summary>
/// <returns>Returns the parameter converted to the device independent coordinate system.</returns>
public static Point DevicePixelsToLogical(Point devicePoint, double dpiScaleX, double dpiScaleY)
{
_transformToDip = Matrix.Identity;
_transformToDip.Scale(1d / dpiScaleX, 1d / dpiScaleY);
return _transformToDip.Transform(devicePoint);
}
public static Rect DeviceRectToLogical(Rect deviceRectangle, double dpiScaleX, double dpiScaleY)
{
Point topLeft = DevicePixelsToLogical(
new Point(deviceRectangle.Left, deviceRectangle.Top),
dpiScaleX,
dpiScaleY);
Point bottomRight = DevicePixelsToLogical(
new Point(deviceRectangle.Right, deviceRectangle.Bottom),
dpiScaleX,
dpiScaleY);
return new Rect(topLeft, bottomRight);
}
public static Size DeviceSizeToLogical(Size deviceSize, double dpiScaleX, double dpiScaleY)
{
Point pt = DevicePixelsToLogical(new Point(deviceSize.Width, deviceSize.Height), dpiScaleX, dpiScaleY);
return new Size(pt.X, pt.Y);
}
// TODO: Look into utilizing preprocessor symbols for more functionality
// ----
// There is an opportunity to check against NET46 if we can use
// VisualTreeHelper in this class. We are currently not utilizing
// it because it is not available in .NET Framework 4.6 (available
// starting 4.6.2). For now, there is no need to overcomplicate this
// solution for some infrequent DPI calculations. However, if this
// becomes more central to various implementations, we may want to
// look into fleshing it out a bit further.
// ----
// Reference: https://docs.microsoft.com/en-us/dotnet/standard/frameworks
/// <summary>
/// Gets the DPI values from <see cref="SystemParameters"/>.
/// </summary>
/// <returns>
/// The DPI values from <see cref="SystemParameters"/>. If the property cannot be accessed, the default value <see
/// langword="96"/> is returned.
/// </returns>
public static DisplayDpi GetSystemDpi()
{
System.Reflection.PropertyInfo? dpiXProperty = typeof(SystemParameters).GetProperty(
"DpiX",
System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Static);
if (dpiXProperty == null)
{
return new DisplayDpi(DefaultDpi, DefaultDpi);
}
System.Reflection.PropertyInfo? dpiYProperty = typeof(SystemParameters).GetProperty(
"Dpi",
System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Static);
if (dpiYProperty == null)
{
return new DisplayDpi(DefaultDpi, DefaultDpi);
}
return new DisplayDpi((int)dpiXProperty.GetValue(null, null)!, (int)dpiYProperty.GetValue(null, null)!);
}
/*
/// <summary>
/// Occurs when application DPI is changed.
/// </summary>
public static event EventHandler<DpiChangedEventArgs> DpiChanged;
*/
/// <summary>
/// Gets DPI of the selected <see cref="Window"/>.
/// </summary>
/// <param name="window">The window that you want to get information about.</param>
public static DisplayDpi GetWindowDpi(Window? window)
{
if (window is null)
{
return new DisplayDpi(DefaultDpi, DefaultDpi);
}
return GetWindowDpi(new WindowInteropHelper(window).Handle);
}
/// <summary>
/// Gets DPI of the selected <see cref="Window"/> based on it's handle.
/// </summary>
/// <param name="windowHandle">Handle of the window that you want to get information about.</param>
public static DisplayDpi GetWindowDpi(IntPtr windowHandle)
{
if (windowHandle == IntPtr.Zero/* || !UnsafeNativeMethods.IsValidWindow(windowHandle)*/)
{
return new DisplayDpi(DefaultDpi, DefaultDpi);
}
var windowDpi = (int)User32.GetDpiForWindow(windowHandle);
return new DisplayDpi(windowDpi, windowDpi);
}
/// <summary>
/// Convert a point in device independent pixels (1/96") to a point in the system coordinates.
/// </summary>
/// <param name="logicalPoint">A point in the logical coordinate system.</param>
/// <param name="dpiScaleX">Horizontal DPI scale.</param>
/// <param name="dpiScaleY">Vertical DPI scale.</param>
/// <returns>Returns the parameter converted to the system's coordinates.</returns>
public static Point LogicalPixelsToDevice(Point logicalPoint, double dpiScaleX, double dpiScaleY)
{
_transformToDevice = Matrix.Identity;
_transformToDevice.Scale(dpiScaleX, dpiScaleY);
return _transformToDevice.Transform(logicalPoint);
}
public static Rect LogicalRectToDevice(Rect logicalRectangle, double dpiScaleX, double dpiScaleY)
{
Point topLeft = LogicalPixelsToDevice(
new Point(logicalRectangle.Left, logicalRectangle.Top),
dpiScaleX,
dpiScaleY);
Point bottomRight = LogicalPixelsToDevice(
new Point(logicalRectangle.Right, logicalRectangle.Bottom),
dpiScaleX,
dpiScaleY);
return new Rect(topLeft, bottomRight);
}
public static Size LogicalSizeToDevice(Size logicalSize, double dpiScaleX, double dpiScaleY)
{
Point pt = LogicalPixelsToDevice(new Point(logicalSize.Width, logicalSize.Height), dpiScaleX, dpiScaleY);
return new Size { Width = pt.X, Height = pt.Y };
}
public static Thickness LogicalThicknessToDevice(Thickness logicalThickness, double dpiScaleX, double dpiScaleY)
{
Point topLeft = LogicalPixelsToDevice(
new Point(logicalThickness.Left, logicalThickness.Top),
dpiScaleX,
dpiScaleY);
Point bottomRight = LogicalPixelsToDevice(
new Point(logicalThickness.Right, logicalThickness.Bottom),
dpiScaleX,
dpiScaleY);
return new Thickness(topLeft.X, topLeft.Y, bottomRight.X, bottomRight.Y);
}
}