增加保温层和整理管线的功能,修复自动保存功能等修复多个bug

This commit is contained in:
GG Z
2024-10-27 00:19:48 +08:00
parent b6647218be
commit 77655c9ef5
67 changed files with 3159 additions and 731 deletions

View File

@@ -60,6 +60,26 @@ namespace Sai.RvKits.Properties {
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap add_insulation_16px {
get {
object obj = ResourceManager.GetObject("add_insulation_16px", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap add_insulation_32px {
get {
object obj = ResourceManager.GetObject("add_insulation_32px", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
@@ -190,6 +210,46 @@ namespace Sai.RvKits.Properties {
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap arrange_mep_16px {
get {
object obj = ResourceManager.GetObject("arrange_mep_16px", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap arrange_mep_16px1 {
get {
object obj = ResourceManager.GetObject("arrange_mep_16px1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap arrange_mep_32px {
get {
object obj = ResourceManager.GetObject("arrange_mep_32px", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap arrange_mep_32px1 {
get {
object obj = ResourceManager.GetObject("arrange_mep_32px1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>