增加保温层和整理管线的功能,修复自动保存功能等修复多个bug
This commit is contained in:
60
Sai.RvKits/Properties/Resources.Designer.cs
generated
60
Sai.RvKits/Properties/Resources.Designer.cs
generated
@@ -60,6 +60,26 @@ namespace Sai.RvKits.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap add_insulation_16px {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("add_insulation_16px", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap add_insulation_32px {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("add_insulation_32px", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
@@ -190,6 +210,46 @@ namespace Sai.RvKits.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrange_mep_16px {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrange_mep_16px", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrange_mep_16px1 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrange_mep_16px1", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrange_mep_32px {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrange_mep_32px", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrange_mep_32px1 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrange_mep_32px1", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
|
||||
Reference in New Issue
Block a user