namespace NeumUI.Controls;
///
/// ModalWindow.xaml 的交互逻辑
///
public partial class ModalWindow : Window
{
// 用于异步操作
public Func>? OnOkAsync { get; set; }
public ModalWindow(string title, string message)
{
InitializeComponent();
TitleTextBlock.Text = title;
MessageTextBlock.Text = message;
}
private async void OkButton_Click(object sender, RoutedEventArgs e)
{
if (OnOkAsync != null)
{
OkButton.IsEnabled = false;
OkButton.Content = "Loading..."; // 模拟 Ant Design 的加载状态
var result = await OnOkAsync();
if (result)
{
this.DialogResult = true;
}
else
{
// 恢复按钮状态,停留在对话框
OkButton.IsEnabled = true;
OkButton.Content = "OK";
}
}
else
{
this.DialogResult = true;
}
}
private void CancelButton_Click(object sender, RoutedEventArgs e)
{
this.DialogResult = false;
}
}