127 lines
5.2 KiB
C#
127 lines
5.2 KiB
C#
using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Input;
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namespace WPFDark.Internals
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{
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// https://stackoverflow.com/questions/1131161/how-can-i-make-wpf-trigger-for-ismouseover-on-treeviewitem-not-affect-all-parent
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internal static class TreeViewHelper
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{
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//
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// The TreeViewItem that the mouse is currently directly over (or null).
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//
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private static TreeViewItem? _currentItem;
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//
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// IsMouseDirectlyOverItem: A DependencyProperty that will be true only on the
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// TreeViewItem that the mouse is directly over. I.e., this won't be set on that
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// parent item.
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//
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// This is the only public member, and is read-only.
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//
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// The property key (since this is a read-only DP)
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private static readonly DependencyPropertyKey IsMouseDirectlyOverItemKey =
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DependencyProperty.RegisterAttachedReadOnly("IsMouseDirectlyOverItem",
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typeof(bool),
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typeof(TreeViewHelper),
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new FrameworkPropertyMetadata(null, CalculateIsMouseDirectlyOverItem));
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// The DP itself
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public static readonly DependencyProperty IsMouseDirectlyOverItemProperty =
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IsMouseDirectlyOverItemKey.DependencyProperty;
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// A strongly-typed getter for the property.
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public static bool GetIsMouseDirectlyOverItem(DependencyObject obj)
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{
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return (bool) obj.GetValue(IsMouseDirectlyOverItemProperty);
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}
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// A coercion method for the property
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private static object CalculateIsMouseDirectlyOverItem(DependencyObject item, object value)
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{
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// This method is called when the IsMouseDirectlyOver property is being calculated
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// for a TreeViewItem.
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return item == _currentItem ? true : false;
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}
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//
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// UpdateOverItem: A private RoutedEvent used to find the nearest encapsulating
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// TreeViewItem to the mouse's current position.
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//
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private static readonly RoutedEvent UpdateOverItemEvent = EventManager.RegisterRoutedEvent(
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"UpdateOverItem", RoutingStrategy.Bubble, typeof(RoutedEventHandler), typeof(TreeViewHelper));
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//
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// Class constructor
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//
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static TreeViewHelper()
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{
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// Get all Mouse enter/leave events for TreeViewItem.
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EventManager.RegisterClassHandler(typeof(TreeViewItem), UIElement.MouseEnterEvent,
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new MouseEventHandler(OnMouseTransition), true);
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EventManager.RegisterClassHandler(typeof(TreeViewItem), UIElement.MouseLeaveEvent,
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new MouseEventHandler(OnMouseTransition), true);
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// Listen for the UpdateOverItemEvent on all TreeViewItem's.
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EventManager.RegisterClassHandler(typeof(TreeViewItem), UpdateOverItemEvent,
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new RoutedEventHandler(OnUpdateOverItem));
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}
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//
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// OnUpdateOverItem: This method is a listener for the UpdateOverItemEvent. When it is received,
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// it means that the sender is the closest TreeViewItem to the mouse (closest in the sense of the tree,
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// not geographically).
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static void OnUpdateOverItem(object sender, RoutedEventArgs args)
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{
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// Mark this object as the tree view item over which the mouse
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// is currently positioned.
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_currentItem = sender as TreeViewItem;
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// Tell that item to re-calculate the IsMouseDirectlyOverItem property
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_currentItem?.InvalidateProperty(IsMouseDirectlyOverItemProperty);
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// Prevent this event from notifying other tree view items higher in the tree.
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args.Handled = true;
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}
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//
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// OnMouseTransition: This method is a listener for both the MouseEnter event and
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// the MouseLeave event on TreeViewItems. It updates the _currentItem, and updates
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// the IsMouseDirectlyOverItem property on the previous TreeViewItem and the new
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// TreeViewItem.
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static void OnMouseTransition(object sender, MouseEventArgs args)
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{
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lock (IsMouseDirectlyOverItemProperty)
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{
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if (_currentItem != null)
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{
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// Tell the item that previously had the mouse that it no longer does.
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DependencyObject oldItem = _currentItem;
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_currentItem = null;
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oldItem.InvalidateProperty(IsMouseDirectlyOverItemProperty);
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}
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// Get the element that is currently under the mouse.
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IInputElement currentPosition = Mouse.DirectlyOver;
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// See if the mouse is still over something (any element, not just a tree view item).
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if (currentPosition != null)
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{
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// Yes, the mouse is over something.
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// Raise an event from that point. If a TreeViewItem is anywhere above this point
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// in the tree, it will receive this event and update _currentItem.
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RoutedEventArgs newItemArgs = new RoutedEventArgs(UpdateOverItemEvent);
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currentPosition.RaiseEvent(newItemArgs);
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}
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}
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}
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}
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} |