57 lines
1.6 KiB
C#
57 lines
1.6 KiB
C#
namespace AntdWpf.Controls
|
|
{
|
|
using System.Windows.Input;
|
|
|
|
using AntdWpf.Contracts;
|
|
|
|
using ThumbBase = System.Windows.Controls.Primitives.Thumb;
|
|
|
|
public class Thumb : ThumbBase, IThumb
|
|
{
|
|
private TouchDevice currentDevice = null;
|
|
|
|
protected override void OnPreviewTouchDown(TouchEventArgs e)
|
|
{
|
|
// Release any previous capture
|
|
this.ReleaseCurrentDevice();
|
|
// Capture the new touch
|
|
this.CaptureCurrentDevice(e);
|
|
}
|
|
|
|
protected override void OnPreviewTouchUp(TouchEventArgs e)
|
|
{
|
|
this.ReleaseCurrentDevice();
|
|
}
|
|
|
|
protected override void OnLostTouchCapture(TouchEventArgs e)
|
|
{
|
|
// Only re-capture if the reference is not null
|
|
// This way we avoid re-capturing after calling ReleaseCurrentDevice()
|
|
if (this.currentDevice != null)
|
|
{
|
|
this.CaptureCurrentDevice(e);
|
|
}
|
|
}
|
|
|
|
private void ReleaseCurrentDevice()
|
|
{
|
|
if (this.currentDevice != null)
|
|
{
|
|
// Set the reference to null so that we don't re-capture in the OnLostTouchCapture() method
|
|
var temp = this.currentDevice;
|
|
this.currentDevice = null;
|
|
this.ReleaseTouchCapture(temp);
|
|
}
|
|
}
|
|
|
|
private void CaptureCurrentDevice(TouchEventArgs e)
|
|
{
|
|
bool gotTouch = this.CaptureTouch(e.TouchDevice);
|
|
if (gotTouch)
|
|
{
|
|
this.currentDevice = e.TouchDevice;
|
|
}
|
|
}
|
|
}
|
|
}
|