26 lines
1.0 KiB
C#
26 lines
1.0 KiB
C#
using System.Windows.Input;
|
|
|
|
namespace WPFluent.Input;
|
|
|
|
/// <summary>
|
|
/// A generic interface representing a more specific version of <see cref="IRelayCommand"/>.
|
|
/// </summary>
|
|
/// <typeparam name="T">The type used as argument for the interface methods.</typeparam>
|
|
public interface IRelayCommand<in T> : IRelayCommand
|
|
{
|
|
/// <summary>
|
|
/// Provides a strongly-typed variant of <see cref="ICommand.CanExecute(object)"/>.
|
|
/// </summary>
|
|
/// <param name="parameter">The input parameter.</param>
|
|
/// <returns>Whether or not the current command can be executed.</returns>
|
|
/// <remarks>Use this overload to avoid boxing, if <typeparamref name="T"/> is a value type.</remarks>
|
|
bool CanExecute(T? parameter);
|
|
|
|
/// <summary>
|
|
/// Provides a strongly-typed variant of <see cref="ICommand.Execute(object)"/>.
|
|
/// </summary>
|
|
/// <param name="parameter">The input parameter.</param>
|
|
/// <remarks>Use this overload to avoid boxing, if <typeparamref name="T"/> is a value type.</remarks>
|
|
void Execute(T? parameter);
|
|
}
|